Class CfnGameServerGroup.TargetTrackingConfigurationProperty
This data type is used with the Amazon GameLift FleetIQ and game server groups..
Inheritance
System.Object
CfnGameServerGroup.TargetTrackingConfigurationProperty
Namespace: Amazon.CDK.AWS.GameLift
Assembly: Amazon.CDK.Lib.dll
Syntax (csharp)
public class TargetTrackingConfigurationProperty : Object, CfnGameServerGroup.ITargetTrackingConfigurationProperty
Syntax (vb)
Public Class TargetTrackingConfigurationProperty
Inherits Object
Implements CfnGameServerGroup.ITargetTrackingConfigurationProperty
Remarks
Settings for a target-based scaling policy as part of a GameServerGroupAutoScalingPolicy
. These settings are used to create a target-based policy that tracks the GameLift FleetIQ metric "PercentUtilizedGameServers"
and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.
ExampleMetadata: fixture=_generated
Examples
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
using Amazon.CDK.AWS.GameLift;
var targetTrackingConfigurationProperty = new TargetTrackingConfigurationProperty {
TargetValue = 123
};
Synopsis
Constructors
TargetTrackingConfigurationProperty() |
Properties
TargetValue | Desired value to use with a game server group target-based scaling policy. |
Constructors
TargetTrackingConfigurationProperty()
public TargetTrackingConfigurationProperty()
Properties
TargetValue
Desired value to use with a game server group target-based scaling policy.
public double TargetValue { get; set; }
Property Value
System.Double