Class CfnFleet.AnywhereConfigurationProperty
Amazon GameLift Anywhere configuration options for your Anywhere fleets.
Inheritance
System.Object
CfnFleet.AnywhereConfigurationProperty
Implements
Namespace: Amazon.CDK.AWS.GameLift
Assembly: Amazon.CDK.AWS.GameLift.dll
Syntax (csharp)
public class AnywhereConfigurationProperty : Object, CfnFleet.IAnywhereConfigurationProperty
Syntax (vb)
Public Class AnywhereConfigurationProperty
Inherits Object
Implements CfnFleet.IAnywhereConfigurationProperty
Remarks
ExampleMetadata: fixture=_generated
Examples
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
using Amazon.CDK.AWS.GameLift;
var anywhereConfigurationProperty = new AnywhereConfigurationProperty {
Cost = "cost"
};
Synopsis
Constructors
AnywhereConfigurationProperty() |
Properties
Cost | The cost to run your fleet per hour. |
Constructors
AnywhereConfigurationProperty()
public AnywhereConfigurationProperty()
Properties
Cost
The cost to run your fleet per hour.
public string Cost { get; set; }
Property Value
System.String
Remarks
Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see Setting up queues in the Amazon GameLift Developer Guide .