Class CfnScriptProps.Builder
java.lang.Object
software.amazon.awscdk.services.gamelift.CfnScriptProps.Builder
- All Implemented Interfaces:
software.amazon.jsii.Builder<CfnScriptProps>
- Enclosing interface:
CfnScriptProps
@Stability(Stable)
public static final class CfnScriptProps.Builder
extends Object
implements software.amazon.jsii.Builder<CfnScriptProps>
A builder for
CfnScriptProps
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionbuild()
Builds the configured instance.Sets the value ofCfnScriptProps.getName()
storageLocation
(IResolvable storageLocation) Sets the value ofCfnScriptProps.getStorageLocation()
storageLocation
(CfnScript.S3LocationProperty storageLocation) Sets the value ofCfnScriptProps.getStorageLocation()
Sets the value ofCfnScriptProps.getTags()
Sets the value ofCfnScriptProps.getVersion()
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Constructor Details
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Builder
public Builder()
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Method Details
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storageLocation
Sets the value ofCfnScriptProps.getStorageLocation()
- Parameters:
storageLocation
- The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. This parameter is required. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use theObjectVersion
parameter to specify an earlier version.- Returns:
this
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storageLocation
@Stability(Stable) public CfnScriptProps.Builder storageLocation(CfnScript.S3LocationProperty storageLocation) Sets the value ofCfnScriptProps.getStorageLocation()
- Parameters:
storageLocation
- The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. This parameter is required. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use theObjectVersion
parameter to specify an earlier version.- Returns:
this
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name
Sets the value ofCfnScriptProps.getName()
- Parameters:
name
- A descriptive label that is associated with a script. Script names do not need to be unique.- Returns:
this
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tags
Sets the value ofCfnScriptProps.getTags()
- Parameters:
tags
- A list of labels to assign to the new script resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference . Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.- Returns:
this
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version
Sets the value ofCfnScriptProps.getVersion()
- Parameters:
version
- The version that is associated with a build or script. Version strings do not need to be unique.- Returns:
this
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build
Builds the configured instance.- Specified by:
build
in interfacesoftware.amazon.jsii.Builder<CfnScriptProps>
- Returns:
- a new instance of
CfnScriptProps
- Throws:
NullPointerException
- if any required attribute was not provided
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