INetworkTargetGroup Interface
A network target group.
Properties
envResourceEnvironmentenvResourceEnvironmentenvResourceEnvironmentEnvResourceEnvironmentEnvResourceEnvironmentrequired#notes
For resources that are created and managed in a Stack (those created by creating new class instances like new Role(), new Bucket(), etc.), this is always the same as the environment of the stack they belong to.
For referenced resources (those obtained from referencing methods like Role.fromRoleArn(), Bucket.fromBucketName(), etc.), they might be different than the stack they were imported into.
isNetworkTargetGroupbooleanis_network_target_groupboolisNetworkTargetGroupBooleanIsNetworkTargetGroupboolIsNetworkTargetGroup*boolrequired#Will always return true, but is necessary to prevent accidental structural equality in TypeScript.
loadBalancerArnsstringload_balancer_arnsstrloadBalancerArnsStringLoadBalancerArnsstringLoadBalancerArns*stringrequired#loadBalancerAttachedIDependableload_balancer_attachedIDependableloadBalancerAttachedIDependableLoadBalancerAttachedIDependableLoadBalancerAttachedIDependablerequired#metricsINetworkTargetGroupMetricsmetricsINetworkTargetGroupMetricsmetricsINetworkTargetGroupMetricsMetricsINetworkTargetGroupMetricsMetricsINetworkTargetGroupMetricsrequired#targetGroupArnstringtarget_group_arnstrtargetGroupArnStringTargetGroupArnstringTargetGroupArn*stringrequired#targetGroupNamestringtarget_group_namestrtargetGroupNameStringTargetGroupNamestringTargetGroupName*stringrequired#targetGroupRefTargetGroupReferencetarget_group_refTargetGroupReferencetargetGroupRefTargetGroupReferenceTargetGroupRefTargetGroupReferenceTargetGroupRefTargetGroupReferencerequired#Methods
addTarget(...targets: INetworkLoadBalancerTarget[]): voiddef add_target(self, targets: INetworkLoadBalancerTarget) -> Nonepublic void addTarget(INetworkLoadBalancerTarget targets)public void AddTarget(INetworkLoadBalancerTarget targets)func AddTarget(Targets INetworkLoadBalancerTarget)#registerListener(listener: INetworkListenerRef): voiddef register_listener(self, listener: INetworkListenerRef) -> Nonepublic void registerListener(INetworkListenerRef listener)public void RegisterListener(INetworkListenerRef listener)func RegisterListener(Listener INetworkListenerRef)#Don't call this directly. It will be called by listeners.
with(...mixins: IMixin[]): IConstructdef with(self, mixins: IMixin) -> IConstructpublic IConstruct with(IMixin mixins)public IConstruct With(IMixin mixins)func With(Mixins IMixin) IConstruct#Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited.
1 parameter · returns
Parameters
mixinsmixinsmixinsmixinsMixins— The mixins to apply.
Returns: This construct for chaining