EBus Directory Reference
Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more. |
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file | BusImpl.h |
Header file for internal EBus classes.
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file | EBus.h |
Header file for event bus (EBus), a general-purpose communication system that Lumberyard uses to dispatch notifications and receive requests.
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file | Policies.h |
Header file for EBus policies regarding addresses, handlers, connections, and storage.
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file | Results.h |
Header file for structures that aggregate results returned by all handlers of an EBus event.
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