DescribeGameSessionDetails - GameLift Service

DescribeGameSessionDetails

Retrieves additional game session properties, including the game session protection policy in force, a set of one or more game sessions in a specific fleet location. You can optionally filter the results by current game session status. Alternatively, use SearchGameSessions to request a set of active game sessions that are filtered by certain criteria. To retrieve all game session properties, use DescribeGameSessions .

This operation can be used in the following ways:

  • To retrieve details for all game sessions that are currently running on all locations in a fleet, provide a fleet or alias ID, with an optional status filter. This approach returns details from the fleet's home Region and all remote locations.

  • To retrieve details for all game sessions that are currently running on a specific fleet location, provide a fleet or alias ID and a location name, with optional status filter. The location can be the fleet's home Region or any remote location.

  • To retrieve details for a specific game session, provide the game session ID. This approach looks for the game session ID in all fleets that reside in the AWS Region defined in the request.

Use the pagination parameters to retrieve results as a set of sequential pages.

If successful, a GameSessionDetail object is returned for each game session that matches the request.

Learn more

Find a game session

Related actions

CreateGameSession | DescribeGameSessions | DescribeGameSessionDetails | SearchGameSessions | UpdateGameSession | GetGameSessionLogUrl | StartGameSessionPlacement | DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task

Request Syntax

{ "AliasId": "string", "FleetId": "string", "GameSessionId": "string", "Limit": number, "Location": "string", "NextToken": "string", "StatusFilter": "string" }

Request Parameters

For information about the parameters that are common to all actions, see Common Parameters.

The request accepts the following data in JSON format.

Note

In the following list, the required parameters are described first.

AliasId

A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

Type: String

Pattern: ^alias-\S+|^arn:.*:alias\/alias-\S+

Required: No

FleetId

A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

Type: String

Pattern: ^fleet-\S+|^arn:.*:fleet\/fleet-\S+

Required: No

GameSessionId

A unique identifier for the game session to retrieve.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 256.

Pattern: [a-zA-Z0-9:/-]+

Required: No

Limit

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

Type: Integer

Valid Range: Minimum value of 1.

Required: No

Location

A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the AWS Region code format, such as us-west-2.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 64.

Pattern: ^[a-z]+(-([a-z]+|\d))*

Required: No

NextToken

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

StatusFilter

Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

Response Syntax

{ "GameSessionDetails": [ { "GameSession": { "CreationTime": number, "CreatorId": "string", "CurrentPlayerSessionCount": number, "DnsName": "string", "FleetArn": "string", "FleetId": "string", "GameProperties": [ { "Key": "string", "Value": "string" } ], "GameSessionData": "string", "GameSessionId": "string", "IpAddress": "string", "Location": "string", "MatchmakerData": "string", "MaximumPlayerSessionCount": number, "Name": "string", "PlayerSessionCreationPolicy": "string", "Port": number, "Status": "string", "StatusReason": "string", "TerminationTime": number }, "ProtectionPolicy": "string" } ], "NextToken": "string" }

Response Elements

If the action is successful, the service sends back an HTTP 200 response.

The following data is returned in JSON format by the service.

GameSessionDetails

A collection of properties for each game session that matches the request.

Type: Array of GameSessionDetail objects

NextToken

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Errors

For information about the errors that are common to all actions, see Common Errors.

InternalServiceException

The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

HTTP Status Code: 500

InvalidRequestException

One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

HTTP Status Code: 400

NotFoundException

A service resource associated with the request could not be found. Clients should not retry such requests.

HTTP Status Code: 400

TerminalRoutingStrategyException

The service is unable to resolve the routing for a particular alias because it has a terminal RoutingStrategy associated with it. The message returned in this exception is the message defined in the routing strategy itself. Such requests should only be retried if the routing strategy for the specified alias is modified.

HTTP Status Code: 400

UnauthorizedException

The client failed authentication. Clients should not retry such requests.

HTTP Status Code: 400

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following: