DescribeGameSessionPlacement
Retrieves information, including current status, about a game session placement request.
To get game session placement details, specify the placement ID.
This operation is not designed to be continually called to track game session status.
This practice can cause you to exceed your API limit, which results in errors. Instead,
you must configure configure an
Amazon Simple Notification Service (SNS) topic to receive notifications from FlexMatch or queues. Continuously polling
with DescribeGameSessionPlacement
should only be used for games in development with
low game session usage.
If successful, a GameSessionPlacement object is returned.
Related actions
CreateGameSession | DescribeGameSessions | DescribeGameSessionDetails | SearchGameSessions | UpdateGameSession | GetGameSessionLogUrl | StartGameSessionPlacement | DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task
Request Syntax
{
"PlacementId": "string
"
}
Request Parameters
For information about the parameters that are common to all actions, see Common Parameters.
The request accepts the following data in JSON format.
In the following list, the required parameters are described first.
- PlacementId
-
A unique identifier for a game session placement to retrieve.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 48.
Pattern:
[a-zA-Z0-9-]+
Required: Yes
Response Syntax
{
"GameSessionPlacement": {
"DnsName": "string",
"EndTime": number,
"GameProperties": [
{
"Key": "string",
"Value": "string"
}
],
"GameSessionArn": "string",
"GameSessionData": "string",
"GameSessionId": "string",
"GameSessionName": "string",
"GameSessionQueueName": "string",
"GameSessionRegion": "string",
"IpAddress": "string",
"MatchmakerData": "string",
"MaximumPlayerSessionCount": number,
"PlacedPlayerSessions": [
{
"PlayerId": "string",
"PlayerSessionId": "string"
}
],
"PlacementId": "string",
"PlayerLatencies": [
{
"LatencyInMilliseconds": number,
"PlayerId": "string",
"RegionIdentifier": "string"
}
],
"Port": number,
"StartTime": number,
"Status": "string"
}
}
Response Elements
If the action is successful, the service sends back an HTTP 200 response.
The following data is returned in JSON format by the service.
- GameSessionPlacement
-
Object that describes the requested game session placement.
Type: GameSessionPlacement object
Errors
For information about the errors that are common to all actions, see Common Errors.
- InternalServiceException
-
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
HTTP Status Code: 500
- InvalidRequestException
-
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
HTTP Status Code: 400
- NotFoundException
-
A service resource associated with the request could not be found. Clients should not retry such requests.
HTTP Status Code: 400
- UnauthorizedException
-
The client failed authentication. Clients should not retry such requests.
HTTP Status Code: 400
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: