AWS Tools for Windows PowerShell
Command Reference

AWS services or capabilities described in AWS Documentation may vary by region/location. Click Getting Started with Amazon AWS to see specific differences applicable to the China (Beijing) Region.

Synopsis

Calls the Amazon GameLift Service CreateBuild API operation.

Syntax

New-GMLBuild
-Name <String>
-StorageLocation_Bucket <String>
-StorageLocation_Key <String>
-StorageLocation_ObjectVersion <String>
-OperatingSystem <OperatingSystem>
-StorageLocation_RoleArn <String>
-Tag <Tag[]>
-Version <String>
-Select <String>
-PassThru <SwitchParameter>
-Force <SwitchParameter>

Description

Creates a new Amazon GameLift build resource for your game server binary files. Game server binaries must be combined into a zip file for use with Amazon GameLift. When setting up a new game build for GameLift, we recommend using the AWS CLI command upload-build. This helper command combines two tasks: (1) it uploads your build files from a file directory to a GameLift Amazon S3 location, and (2) it creates a new build resource. The CreateBuild operation can used in the following scenarios:
  • To create a new game build with build files that are in an Amazon S3 location under an AWS account that you control. To use this option, you must first give Amazon GameLift access to the Amazon S3 bucket. With permissions in place, call CreateBuild and specify a build name, operating system, and the Amazon S3 storage location of your game build.
  • To directly upload your build files to a GameLift Amazon S3 location. To use this option, first call CreateBuild and specify a build name and operating system. This operation creates a new build resource and also returns an Amazon S3 location with temporary access credentials. Use the credentials to manually upload your build files to the specified Amazon S3 location. For more information, see Uploading Objects in the Amazon S3 Developer Guide. Build files can be uploaded to the GameLift Amazon S3 location once only; that can't be updated.
If successful, this operation creates a new build resource with a unique build ID and places it in INITIALIZED status. A build must be in READY status before you can create fleets with it. Learn moreUploading Your Game Create a Build with Files in Amazon S3Related actionsCreateBuild | ListBuilds | DescribeBuild | UpdateBuild | DeleteBuild | All APIs by task

Parameters

This parameter overrides confirmation prompts to force the cmdlet to continue its operation. This parameter should always be used with caution.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Name <String>
A descriptive label that is associated with a build. Build names do not need to be unique. You can use UpdateBuild to change this value later.
Required?False
Position?1
Accept pipeline input?True (ByValue, ByPropertyName)
-OperatingSystem <OperatingSystem>
The operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build. If your game build contains multiple executables, they all must run on the same operating system. If an operating system is not specified when creating a build, Amazon GameLift uses the default value (WINDOWS_2012). This value cannot be changed later.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-PassThru <SwitchParameter>
Changes the cmdlet behavior to return the value passed to the Name parameter. The -PassThru parameter is deprecated, use -Select '^Name' instead. This parameter will be removed in a future version.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Select <String>
Use the -Select parameter to control the cmdlet output. The default value is '*'. Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.CreateBuildResponse). Specifying the name of a property of type Amazon.GameLift.Model.CreateBuildResponse will result in that property being returned. Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-StorageLocation_Bucket <String>
An Amazon S3 bucket identifier. This is the name of the S3 bucket.GameLift currently does not support uploading from Amazon S3 buckets with names that contain a dot (.).
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-StorageLocation_Key <String>
The name of the zip file that contains the build files or script files.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-StorageLocation_ObjectVersion <String>
The version of the file, if object versioning is turned on for the bucket. Amazon GameLift uses this information when retrieving files from an S3 bucket that you own. Use this parameter to specify a specific version of the file. If not set, the latest version of the file is retrieved.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-StorageLocation_RoleArn <String>
The Amazon Resource Name (ARN) for an IAM role that allows Amazon GameLift to access the S3 bucket.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Tag <Tag[]>
A list of labels to assign to the new build resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesTags
-Version <String>
Version information that is associated with a build or script. Version strings do not need to be unique. You can use UpdateBuild to change this value later.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)

Common Credential and Region Parameters

-AccessKey <String>
The AWS access key for the user account. This can be a temporary access key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAK
-Credential <AWSCredentials>
An AWSCredentials object instance containing access and secret key information, and optionally a token for session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-EndpointUrl <String>
The endpoint to make the call against.Note: This parameter is primarily for internal AWS use and is not required/should not be specified for normal usage. The cmdlets normally determine which endpoint to call based on the region specified to the -Region parameter or set as default in the shell (via Set-DefaultAWSRegion). Only specify this parameter if you must direct the call to a specific custom endpoint.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-NetworkCredential <PSCredential>
Used with SAML-based authentication when ProfileName references a SAML role profile. Contains the network credentials to be supplied during authentication with the configured identity provider's endpoint. This parameter is not required if the user's default network identity can or should be used during authentication.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-ProfileLocation <String>
Used to specify the name and location of the ini-format credential file (shared with the AWS CLI and other AWS SDKs)If this optional parameter is omitted this cmdlet will search the encrypted credential file used by the AWS SDK for .NET and AWS Toolkit for Visual Studio first. If the profile is not found then the cmdlet will search in the ini-format credential file at the default location: (user's home directory)\.aws\credentials.If this parameter is specified then this cmdlet will only search the ini-format credential file at the location given.As the current folder can vary in a shell or during script execution it is advised that you use specify a fully qualified path instead of a relative path.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAWSProfilesLocation, ProfilesLocation
-ProfileName <String>
The user-defined name of an AWS credentials or SAML-based role profile containing credential information. The profile is expected to be found in the secure credential file shared with the AWS SDK for .NET and AWS Toolkit for Visual Studio. You can also specify the name of a profile stored in the .ini-format credential file used with the AWS CLI and other AWS SDKs.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesStoredCredentials, AWSProfileName
-Region <Object>
The system name of an AWS region or an AWSRegion instance. This governs the endpoint that will be used when calling service operations. Note that the AWS resources referenced in a call are usually region-specific.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesRegionToCall
-SecretKey <String>
The AWS secret key for the user account. This can be a temporary secret key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesSK, SecretAccessKey
-SessionToken <String>
The session token if the access and secret keys are temporary session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesST

Outputs

This cmdlet returns an Amazon.GameLift.Model.CreateBuildResponse object containing multiple properties. The object can also be referenced from properties attached to the cmdlet entry in the $AWSHistory stack.

Supported Version

AWS Tools for PowerShell: 2.x.y.z