Amazon.PowerShell.Cmdlets.GML.AmazonGameLiftClientCmdlet.ClientConfig
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Information to be added to all events that are related to this game session queue.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue. Destinations are identified by either a fleet ARN or a fleet alias ARN, and are listed in order of placement preference. When updating this list, provide a complete list of destinations.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Aliases | Destinations |
-FilterConfiguration_AllowedLocation <
String[]>
A list of locations to allow game session placement in, in the form of Amazon Web Services Region codes such as us-west-2.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Aliases | FilterConfiguration_AllowedLocations |
This parameter overrides confirmation prompts to force the cmdlet to continue its operation. This parameter should always be used with caution.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
This property is set to true if the property is set; false otherwise. This property can be used to determine if the related property was returned by a service response or if the related property should be sent to the service during a service call.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
-IsPlayerLatencyPoliciesSet <
Boolean>
This property is set to true if the property is set; false otherwise. This property can be used to determine if the related property was returned by a service response or if the related property should be sent to the service during a service call.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
A descriptive label that is associated with game session queue. Queue names must be unique within each Region. You can use either the queue ID or ARN value.
Required? | True |
Position? | 1 |
Accept pipeline input? | True (ByValue, ByPropertyName) |
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Changes the cmdlet behavior to return the value passed to the Name parameter. The -PassThru parameter is deprecated, use -Select '^Name' instead. This parameter will be removed in a future version.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
A set of policies that act as a sliding cap on player latency. FleetIQ works to deliver low latency for most players in a game session. These policies ensure that no individual player can be placed into a game with unreasonably high latency. Use multiple policies to gradually relax latency requirements a step at a time. Multiple policies are applied based on their maximum allowed latency, starting with the lowest value. When updating policies, provide a complete collection of policies.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Aliases | PlayerLatencyPolicies |
-PriorityConfiguration_LocationOrder <
String[]>
The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION. Locations are identified by Amazon Web Services Region codes such as us-west-2. Each location can only be listed once.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
-PriorityConfiguration_PriorityOrder <
String[]>
The recommended sequence to use when prioritizing where to place new game sessions. Each type can only be listed once.
- LATENCY -- FleetIQ prioritizes locations where the average player latency (provided in each game session request) is lowest.
- COST -- FleetIQ prioritizes destinations with the lowest current hosting costs. Cost is evaluated based on the location, instance type, and fleet type (Spot or On-Demand) for each destination in the queue.
- DESTINATION -- FleetIQ prioritizes based on the order that destinations are listed in the queue configuration.
- LOCATION -- FleetIQ prioritizes based on the provided order of locations, as defined in LocationOrder.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Use the -Select parameter to control the cmdlet output. The default value is 'GameSessionQueue'. Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.UpdateGameSessionQueueResponse). Specifying the name of a property of type Amazon.GameLift.Model.UpdateGameSessionQueueResponse will result in that property being returned. Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
The maximum time, in seconds, that a new game session placement request remains in the queue. When a request exceeds this time, the game session placement changes to a TIMED_OUT status. By default, this property is set to 600.
Required? | False |
Position? | Named |
Accept pipeline input? | True (ByPropertyName) |
Aliases | TimeoutInSeconds |