AWS Tools for Windows PowerShell
Command Reference

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Synopsis

Calls the Amazon GameLift Service CreateContainerFleet API operation.

Syntax

New-GMLContainerFleet
-FleetRoleArn <String>
-BillingType <ContainerFleetBillingType>
-Description <String>
-InstanceConnectionPortRange_FromPort <Int32>
-GameServerContainerGroupDefinitionName <String>
-GameServerContainerGroupsPerInstance <Int32>
-InstanceInboundPermission <IpPermission[]>
-InstanceType <String>
-Location <LocationConfiguration[]>
-LogConfiguration_LogDestination <LogDestination>
-LogConfiguration_LogGroupArn <String>
-MetricGroup <String[]>
-NewGameSessionProtectionPolicy <ProtectionPolicy>
-GameSessionCreationLimitPolicy_NewGameSessionsPerCreator <Int32>
-PerInstanceContainerGroupDefinitionName <String>
-GameSessionCreationLimitPolicy_PolicyPeriodInMinute <Int32>
-LogConfiguration_S3BucketName <String>
-Tag <Tag[]>
-InstanceConnectionPortRange_ToPort <Int32>
-Select <String>
-Force <SwitchParameter>
-ClientConfig <AmazonGameLiftConfig>

Description

Creates a managed fleet of Amazon Elastic Compute Cloud (Amazon EC2) instances to host your containerized game servers. Use this operation to define how to deploy a container architecture onto each fleet instance and configure fleet settings. You can create a container fleet in any Amazon Web Services Regions that Amazon GameLift Servers supports for multi-location fleets. A container fleet can be deployed to a single location or multiple locations. Container fleets are deployed with Amazon Linux 2023 as the instance operating system. Define the fleet's container architecture using container group definitions. Each fleet can have one of the following container group types:
  • The game server container group runs your game server build and dependent software. Amazon GameLift Servers deploys one or more replicas of this container group to each fleet instance. The number of replicas depends on the computing capabilities of the fleet instance in use.
  • An optional per-instance container group might be used to run other software that only needs to run once per instance, such as background services, logging, or test processes. One per-instance container group is deployed to each fleet instance.
Each container group can include the definition for one or more containers. A container definition specifies a container image that is stored in an Amazon Elastic Container Registry (Amazon ECR) public or private repository. Request options Use this operation to make the following types of requests. Most fleet settings have default values, so you can create a working fleet with a minimal configuration and default values, which you can customize later.
  • Create a fleet with no container groups. You can configure a container fleet and then add container group definitions later. In this scenario, no fleet instances are deployed, and the fleet can't host game sessions until you add a game server container group definition. Provide the following required parameter values:
    • FleetRoleArn
  • Create a fleet with a game server container group. Provide the following required parameter values:
    • FleetRoleArn
    • GameServerContainerGroupDefinitionName
  • Create a fleet with a game server container group and a per-instance container group. Provide the following required parameter values:
    • FleetRoleArn
    • GameServerContainerGroupDefinitionName
    • PerInstanceContainerGroupDefinitionName
Results If successful, this operation creates a new container fleet resource, places it in PENDING status, and initiates the fleet creation workflow. For fleets with container groups, this workflow starts a fleet deployment and transitions the status to ACTIVE. Fleets without a container group are placed in CREATED status. You can update most of the properties of a fleet, including container group definitions, and deploy the update across all fleet instances. Use a fleet update to deploy a new game server version update across the container fleet.

Parameters

Indicates whether to use On-Demand or Spot instances for this fleet. Learn more about when to use On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.By default, this property is set to ON_DEMAND.You can't update this fleet property later.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-ClientConfig <AmazonGameLiftConfig>
Amazon.PowerShell.Cmdlets.GML.AmazonGameLiftClientCmdlet.ClientConfig
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Description <String>
A meaningful description of the container fleet.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-FleetRoleArn <String>
The unique identifier for an Identity and Access Management (IAM) role with permissions to run your containers on resources that are managed by Amazon GameLift Servers. Use an IAM service role with the GameLiftContainerFleetPolicy managed policy attached. For more information, see Set up an IAM service role. You can't change this fleet property after the fleet is created.IAM role ARN values use the following pattern: arn:aws:iam::[Amazon Web Services account]:role/[role name].
Required?True
Position?1
Accept pipeline input?True (ByValue, ByPropertyName)
This parameter overrides confirmation prompts to force the cmdlet to continue its operation. This parameter should always be used with caution.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameServerContainerGroupDefinitionName <String>
A container group definition resource that describes how to deploy containers with your game server build and support software onto each fleet instance. You can specify the container group definition's name to use the latest version. Alternatively, provide an ARN value with a specific version number.Create a container group definition by calling CreateContainerGroupDefinition. This operation creates a ContainerGroupDefinition resource.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameServerContainerGroupsPerInstance <Int32>
The number of times to replicate the game server container group on each fleet instance.By default, Amazon GameLift Servers calculates the maximum number of game server container groups that can fit on each instance. This calculation is based on the CPU and memory resources of the fleet's instance type). To use the calculated maximum, don't set this parameter. If you set this number manually, Amazon GameLift Servers uses your value as long as it's less than the calculated maximum.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameSessionCreationLimitPolicy_NewGameSessionsPerCreator <Int32>
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.The policy evaluates when a player tries to create a new game session. On receiving a CreateGameSession request, Amazon GameLift Servers checks that the player (identified by CreatorId) has created fewer than game session limit in the specified time period.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-GameSessionCreationLimitPolicy_PolicyPeriodInMinute <Int32>
The time span used in evaluating the resource creation limit policy.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesGameSessionCreationLimitPolicy_PolicyPeriodInMinutes
-InstanceConnectionPortRange_FromPort <Int32>
Starting value for the port range.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-InstanceConnectionPortRange_ToPort <Int32>
Ending value for the port. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-InstanceInboundPermission <IpPermission[]>
The IP address ranges and port settings that allow inbound traffic to access game server processes and other processes on this fleet. As a best practice, when remotely accessing a fleet instance, we recommend opening ports only when you need them and closing them when you're finished.By default, Amazon GameLift Servers calculates an optimal port range based on your fleet configuration. To use the calculated range, don't set this parameter. The values are:
  • Protocol: UDP
  • Port range: 4192 to a number calculated based on your fleet configuration. Amazon GameLift Servers uses the following formula: 4192 + [# of game server container groups per fleet instance] * [# of container ports in the game server container group definition] + [# of container ports in the game server container group definition]
You can also choose to manually set this parameter. When manually setting this parameter, you must use port numbers that match the fleet's connection port range.If you set values manually, Amazon GameLift Servers no longer calculates a port range for you, even if you later remove the manual settings. Starting with version 4 of the SDK this property will default to null. If no data for this property is returned from the service the property will also be null. This was changed to improve performance and allow the SDK and caller to distinguish between a property not set or a property being empty to clear out a value. To retain the previous SDK behavior set the AWSConfigs.InitializeCollections static property to true.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesInstanceInboundPermissions
-InstanceType <String>
The Amazon EC2 instance type to use for all instances in the fleet. For multi-location fleets, the instance type must be available in the home region and all remote locations. Instance type determines the computing resources and processing power that's available to host your game servers. This includes including CPU, memory, storage, and networking capacity. By default, Amazon GameLift Servers selects an instance type that fits the needs of your container groups and is available in all selected fleet locations. You can also choose to manually set this parameter. See Amazon Elastic Compute Cloud Instance Types for detailed descriptions of Amazon EC2 instance types.You can't update this fleet property later.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
A set of locations to deploy container fleet instances to. You can add any Amazon Web Services Region or Local Zone that's supported by Amazon GameLift Servers. Provide a list of one or more Amazon Web Services Region codes, such as us-west-2, or Local Zone names. Also include the fleet's home Region, which is the Amazon Web Services Region where the fleet is created. For a list of supported Regions and Local Zones, see Amazon GameLift Servers service locations for managed hosting. Starting with version 4 of the SDK this property will default to null. If no data for this property is returned from the service the property will also be null. This was changed to improve performance and allow the SDK and caller to distinguish between a property not set or a property being empty to clear out a value. To retain the previous SDK behavior set the AWSConfigs.InitializeCollections static property to true.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesLocations
-LogConfiguration_LogDestination <LogDestination>
The type of log collection to use for a fleet.
  • CLOUDWATCH -- (default value) Send logs to an Amazon CloudWatch log group that you define. Each container emits a log stream, which is organized in the log group.
  • S3 -- Store logs in an Amazon S3 bucket that you define. This bucket must reside in the fleet's home Amazon Web Services Region.
  • NONE -- Don't collect container logs.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-LogConfiguration_LogGroupArn <String>
If log destination is CLOUDWATCH, logs are sent to the specified log group in Amazon CloudWatch.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-LogConfiguration_S3BucketName <String>
If log destination is S3, logs are sent to the specified Amazon S3 bucket name.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-MetricGroup <String[]>
The name of an Amazon Web Services CloudWatch metric group to add this fleet to. You can use a metric group to aggregate metrics for multiple fleets. You can specify an existing metric group name or use a new name to create a new metric group. Each fleet can have only one metric group, but you can change this value at any time. Starting with version 4 of the SDK this property will default to null. If no data for this property is returned from the service the property will also be null. This was changed to improve performance and allow the SDK and caller to distinguish between a property not set or a property being empty to clear out a value. To retain the previous SDK behavior set the AWSConfigs.InitializeCollections static property to true.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesMetricGroups
-NewGameSessionProtectionPolicy <ProtectionPolicy>
Determines whether Amazon GameLift Servers can shut down game sessions on the fleet that are actively running and hosting players. Amazon GameLift Servers might prompt an instance shutdown when scaling down fleet capacity or when retiring unhealthy instances. You can also set game session protection for individual game sessions using UpdateGameSession.
  • NoProtection -- Game sessions can be shut down during active gameplay.
  • FullProtection -- Game sessions in ACTIVE status can't be shut down.
By default, this property is set to NoProtection.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-PerInstanceContainerGroupDefinitionName <String>
The name of a container group definition resource that describes a set of axillary software. A fleet instance has one process for executables in this container group. A per-instance container group is optional. You can update the fleet to add or remove a per-instance container group at any time. You can specify the container group definition's name to use the latest version. Alternatively, provide an ARN value with a specific version number. Create a container group definition by calling https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateContainerGroupDefinition.html. This operation creates a https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html resource.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Select <String>
Use the -Select parameter to control the cmdlet output. The default value is 'ContainerFleet'. Specifying -Select '*' will result in the cmdlet returning the whole service response (Amazon.GameLift.Model.CreateContainerFleetResponse). Specifying the name of a property of type Amazon.GameLift.Model.CreateContainerFleetResponse will result in that property being returned. Specifying -Select '^ParameterName' will result in the cmdlet returning the selected cmdlet parameter value.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-Tag <Tag[]>
A list of labels to assign to the new fleet resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. Starting with version 4 of the SDK this property will default to null. If no data for this property is returned from the service the property will also be null. This was changed to improve performance and allow the SDK and caller to distinguish between a property not set or a property being empty to clear out a value. To retain the previous SDK behavior set the AWSConfigs.InitializeCollections static property to true.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesTags

Common Credential and Region Parameters

-AccessKey <String>
The AWS access key for the user account. This can be a temporary access key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAK
-Credential <AWSCredentials>
An AWSCredentials object instance containing access and secret key information, and optionally a token for session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-EndpointUrl <String>
The endpoint to make the call against.Note: This parameter is primarily for internal AWS use and is not required/should not be specified for normal usage. The cmdlets normally determine which endpoint to call based on the region specified to the -Region parameter or set as default in the shell (via Set-DefaultAWSRegion). Only specify this parameter if you must direct the call to a specific custom endpoint.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
-NetworkCredential <PSCredential>
Used with SAML-based authentication when ProfileName references a SAML role profile. Contains the network credentials to be supplied during authentication with the configured identity provider's endpoint. This parameter is not required if the user's default network identity can or should be used during authentication.
Required?False
Position?Named
Accept pipeline input?True (ByValue, ByPropertyName)
-ProfileLocation <String>
Used to specify the name and location of the ini-format credential file (shared with the AWS CLI and other AWS SDKs)If this optional parameter is omitted this cmdlet will search the encrypted credential file used by the AWS SDK for .NET and AWS Toolkit for Visual Studio first. If the profile is not found then the cmdlet will search in the ini-format credential file at the default location: (user's home directory)\.aws\credentials.If this parameter is specified then this cmdlet will only search the ini-format credential file at the location given.As the current folder can vary in a shell or during script execution it is advised that you use specify a fully qualified path instead of a relative path.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesAWSProfilesLocation, ProfilesLocation
-ProfileName <String>
The user-defined name of an AWS credentials or SAML-based role profile containing credential information. The profile is expected to be found in the secure credential file shared with the AWS SDK for .NET and AWS Toolkit for Visual Studio. You can also specify the name of a profile stored in the .ini-format credential file used with the AWS CLI and other AWS SDKs.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesStoredCredentials, AWSProfileName
-Region <Object>
The system name of an AWS region or an AWSRegion instance. This governs the endpoint that will be used when calling service operations. Note that the AWS resources referenced in a call are usually region-specific.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesRegionToCall
-SecretKey <String>
The AWS secret key for the user account. This can be a temporary secret key if the corresponding session token is supplied to the -SessionToken parameter.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesSK, SecretAccessKey
-SessionToken <String>
The session token if the access and secret keys are temporary session-based credentials.
Required?False
Position?Named
Accept pipeline input?True (ByPropertyName)
AliasesST

Outputs

This cmdlet returns an Amazon.GameLift.Model.ContainerFleet object. The service call response (type Amazon.GameLift.Model.CreateContainerFleetResponse) can be returned by specifying '-Select *'.

Supported Version

AWS Tools for PowerShell: 2.x.y.z