7#include <aws/connect/ConnectRequest.h>
8#include <aws/connect/Connect_EXPORTS.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
37 template <
typename UserIdT = Aws::String>
39 m_userIdHasBeenSet =
true;
40 m_userId = std::forward<UserIdT>(value);
42 template <
typename UserIdT = Aws::String>
57 template <
typename InstanceIdT = Aws::String>
59 m_instanceIdHasBeenSet =
true;
60 m_instanceId = std::forward<InstanceIdT>(value);
62 template <
typename InstanceIdT = Aws::String>
75 template <
typename AgentStatusIdT = Aws::String>
77 m_agentStatusIdHasBeenSet =
true;
78 m_agentStatusId = std::forward<AgentStatusIdT>(value);
80 template <
typename AgentStatusIdT = Aws::String>
88 bool m_userIdHasBeenSet =
false;
91 bool m_instanceIdHasBeenSet =
false;
94 bool m_agentStatusIdHasBeenSet =
false;
PutUserStatusRequest & WithInstanceId(InstanceIdT &&value)
const Aws::String & GetAgentStatusId() const
const Aws::String & GetInstanceId() const
bool AgentStatusIdHasBeenSet() const
virtual const char * GetServiceRequestName() const override
AWS_CONNECT_API Aws::String SerializePayload() const override
bool InstanceIdHasBeenSet() const
AWS_CONNECT_API PutUserStatusRequest()=default
PutUserStatusRequest & WithAgentStatusId(AgentStatusIdT &&value)
void SetInstanceId(InstanceIdT &&value)
PutUserStatusRequest & WithUserId(UserIdT &&value)
void SetUserId(UserIdT &&value)
bool UserIdHasBeenSet() const
const Aws::String & GetUserId() const
void SetAgentStatusId(AgentStatusIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String