7#include <aws/connect/ConnectRequest.h>
8#include <aws/connect/Connect_EXPORTS.h>
9#include <aws/connect/model/QueueStatus.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
40 template <
typename InstanceIdT = Aws::String>
42 m_instanceIdHasBeenSet =
true;
43 m_instanceId = std::forward<InstanceIdT>(value);
45 template <
typename InstanceIdT = Aws::String>
58 template <
typename QueueIdT = Aws::String>
60 m_queueIdHasBeenSet =
true;
61 m_queueId = std::forward<QueueIdT>(value);
63 template <
typename QueueIdT = Aws::String>
77 m_statusHasBeenSet =
true;
87 bool m_instanceIdHasBeenSet =
false;
90 bool m_queueIdHasBeenSet =
false;
93 bool m_statusHasBeenSet =
false;
QueueStatus GetStatus() const
UpdateQueueStatusRequest & WithQueueId(QueueIdT &&value)
void SetInstanceId(InstanceIdT &&value)
UpdateQueueStatusRequest & WithStatus(QueueStatus value)
UpdateQueueStatusRequest & WithInstanceId(InstanceIdT &&value)
bool InstanceIdHasBeenSet() const
const Aws::String & GetQueueId() const
void SetStatus(QueueStatus value)
bool StatusHasBeenSet() const
AWS_CONNECT_API Aws::String SerializePayload() const override
AWS_CONNECT_API UpdateQueueStatusRequest()=default
const Aws::String & GetInstanceId() const
virtual const char * GetServiceRequestName() const override
void SetQueueId(QueueIdT &&value)
bool QueueIdHasBeenSet() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String