AWS SDK for C++

AWS SDK for C++ Version 1.11.690

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UpdateRuleRequest.h
1
6#pragma once
7#include <aws/connect/ConnectRequest.h>
8#include <aws/connect/Connect_EXPORTS.h>
9#include <aws/connect/model/RuleAction.h>
10#include <aws/connect/model/RulePublishStatus.h>
11#include <aws/core/utils/memory/stl/AWSString.h>
12#include <aws/core/utils/memory/stl/AWSVector.h>
13
14#include <utility>
15
16namespace Aws {
17namespace Connect {
18namespace Model {
19
23 public:
24 AWS_CONNECT_API UpdateRuleRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "UpdateRule"; }
31
32 AWS_CONNECT_API Aws::String SerializePayload() const override;
33
35
38 inline const Aws::String& GetRuleId() const { return m_ruleId; }
39 inline bool RuleIdHasBeenSet() const { return m_ruleIdHasBeenSet; }
40 template <typename RuleIdT = Aws::String>
41 void SetRuleId(RuleIdT&& value) {
42 m_ruleIdHasBeenSet = true;
43 m_ruleId = std::forward<RuleIdT>(value);
44 }
45 template <typename RuleIdT = Aws::String>
46 UpdateRuleRequest& WithRuleId(RuleIdT&& value) {
47 SetRuleId(std::forward<RuleIdT>(value));
48 return *this;
49 }
51
53
58 inline const Aws::String& GetInstanceId() const { return m_instanceId; }
59 inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
60 template <typename InstanceIdT = Aws::String>
61 void SetInstanceId(InstanceIdT&& value) {
62 m_instanceIdHasBeenSet = true;
63 m_instanceId = std::forward<InstanceIdT>(value);
64 }
65 template <typename InstanceIdT = Aws::String>
66 UpdateRuleRequest& WithInstanceId(InstanceIdT&& value) {
67 SetInstanceId(std::forward<InstanceIdT>(value));
68 return *this;
69 }
71
73
79 inline const Aws::String& GetName() const { return m_name; }
80 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
81 template <typename NameT = Aws::String>
82 void SetName(NameT&& value) {
83 m_nameHasBeenSet = true;
84 m_name = std::forward<NameT>(value);
85 }
86 template <typename NameT = Aws::String>
87 UpdateRuleRequest& WithName(NameT&& value) {
88 SetName(std::forward<NameT>(value));
89 return *this;
90 }
92
94
97 inline const Aws::String& GetFunction() const { return m_function; }
98 inline bool FunctionHasBeenSet() const { return m_functionHasBeenSet; }
99 template <typename FunctionT = Aws::String>
100 void SetFunction(FunctionT&& value) {
101 m_functionHasBeenSet = true;
102 m_function = std::forward<FunctionT>(value);
103 }
104 template <typename FunctionT = Aws::String>
105 UpdateRuleRequest& WithFunction(FunctionT&& value) {
106 SetFunction(std::forward<FunctionT>(value));
107 return *this;
108 }
110
112
115 inline const Aws::Vector<RuleAction>& GetActions() const { return m_actions; }
116 inline bool ActionsHasBeenSet() const { return m_actionsHasBeenSet; }
117 template <typename ActionsT = Aws::Vector<RuleAction>>
118 void SetActions(ActionsT&& value) {
119 m_actionsHasBeenSet = true;
120 m_actions = std::forward<ActionsT>(value);
121 }
122 template <typename ActionsT = Aws::Vector<RuleAction>>
123 UpdateRuleRequest& WithActions(ActionsT&& value) {
124 SetActions(std::forward<ActionsT>(value));
125 return *this;
126 }
127 template <typename ActionsT = RuleAction>
128 UpdateRuleRequest& AddActions(ActionsT&& value) {
129 m_actionsHasBeenSet = true;
130 m_actions.emplace_back(std::forward<ActionsT>(value));
131 return *this;
132 }
134
136
139 inline RulePublishStatus GetPublishStatus() const { return m_publishStatus; }
140 inline bool PublishStatusHasBeenSet() const { return m_publishStatusHasBeenSet; }
142 m_publishStatusHasBeenSet = true;
143 m_publishStatus = value;
144 }
146 SetPublishStatus(value);
147 return *this;
148 }
150 private:
151 Aws::String m_ruleId;
152 bool m_ruleIdHasBeenSet = false;
153
154 Aws::String m_instanceId;
155 bool m_instanceIdHasBeenSet = false;
156
157 Aws::String m_name;
158 bool m_nameHasBeenSet = false;
159
160 Aws::String m_function;
161 bool m_functionHasBeenSet = false;
162
163 Aws::Vector<RuleAction> m_actions;
164 bool m_actionsHasBeenSet = false;
165
167 bool m_publishStatusHasBeenSet = false;
168};
169
170} // namespace Model
171} // namespace Connect
172} // namespace Aws
UpdateRuleRequest & WithName(NameT &&value)
UpdateRuleRequest & AddActions(ActionsT &&value)
UpdateRuleRequest & WithInstanceId(InstanceIdT &&value)
const Aws::String & GetInstanceId() const
UpdateRuleRequest & WithPublishStatus(RulePublishStatus value)
UpdateRuleRequest & WithFunction(FunctionT &&value)
UpdateRuleRequest & WithRuleId(RuleIdT &&value)
AWS_CONNECT_API UpdateRuleRequest()=default
void SetPublishStatus(RulePublishStatus value)
virtual const char * GetServiceRequestName() const override
void SetInstanceId(InstanceIdT &&value)
RulePublishStatus GetPublishStatus() const
const Aws::String & GetName() const
UpdateRuleRequest & WithActions(ActionsT &&value)
const Aws::Vector< RuleAction > & GetActions() const
const Aws::String & GetRuleId() const
AWS_CONNECT_API Aws::String SerializePayload() const override
const Aws::String & GetFunction() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector