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Retrieves a fleet's runtime configuration settings. The runtime configuration tells GameLift which server processes to run (and how) on each instance in the fleet.
To get the runtime configuration that is currently in forces for a fleet, provide the fleet ID.
If successful, a RuntimeConfiguration object is returned for the requested fleet. If the requested fleet has been deleted, the result set is empty.
ListFleets | DescribeEC2InstanceLimits | DescribeFleetAttributes | DescribeFleetCapacity | DescribeFleetEvents | DescribeFleetLocationAttributes | DescribeFleetPortSettings | DescribeFleetUtilization | DescribeRuntimeConfiguration | DescribeScalingPolicies | All APIs by task
For .NET Core this operation is only available in asynchronous form. Please refer to DescribeRuntimeConfigurationAsync.
public abstract DescribeRuntimeConfigurationResponse DescribeRuntimeConfiguration( DescribeRuntimeConfigurationRequest request )
Container for the necessary parameters to execute the DescribeRuntimeConfiguration service method.
|InternalServiceException||The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.|
|InvalidRequestException||One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.|
|NotFoundException||A service resource associated with the request could not be found. Clients should not retry such requests.|
|UnauthorizedException||The client failed authentication. Clients should not retry such requests.|
Supported in: 4.5, 4.0, 3.5