AWS SDK Version 3 for .NET
API Reference

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This is the response object from the CreateFleetLocations operation.

Inheritance Hierarchy

System.Object
  Amazon.Runtime.AmazonWebServiceResponse
    Amazon.GameLift.Model.CreateFleetLocationsResponse

Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z

Syntax

C#
public class CreateFleetLocationsResponse : AmazonWebServiceResponse

The CreateFleetLocationsResponse type exposes the following members

Constructors

Properties

NameTypeDescription
Public Property ContentLength System.Int64 Inherited from Amazon.Runtime.AmazonWebServiceResponse.
Public Property FleetArn System.String

Gets and sets the property FleetArn.

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Public Property FleetId System.String

Gets and sets the property FleetId.

A unique identifier for the fleet that was updated with new locations.

Public Property HttpStatusCode System.Net.HttpStatusCode Inherited from Amazon.Runtime.AmazonWebServiceResponse.
Public Property LocationStates System.Collections.Generic.List<Amazon.GameLift.Model.LocationState>

Gets and sets the property LocationStates.

The remote locations that are being added to the fleet, and the life-cycle status of each location. For new locations, the status is set to NEW. During location creation, Amazon GameLift updates each location's status as instances are deployed there and prepared for game hosting. This list does not include the fleet home Region or any remote locations that were already added to the fleet.

Public Property ResponseMetadata Amazon.Runtime.ResponseMetadata Inherited from Amazon.Runtime.AmazonWebServiceResponse.

Version Information

.NET Core App:
Supported in: 3.1

.NET Standard:
Supported in: 2.0

.NET Framework:
Supported in: 4.5, 4.0, 3.5