ListGameServers
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
Retrieves information on all game servers that are currently active in a specified game server group. You can opt to sort the list by game server age. Use the pagination parameters to retrieve results in a set of sequential segments.
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Request Syntax
{
"GameServerGroupName": "string
",
"Limit": number
,
"NextToken": "string
",
"SortOrder": "string
"
}
Request Parameters
For information about the parameters that are common to all actions, see Common Parameters.
The request accepts the following data in JSON format.
Note
In the following list, the required parameters are described first.
- GameServerGroupName
-
An identifier for the game server group to retrieve a list of game servers from. Use either the name or ARN value.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
[a-zA-Z0-9-\.]+|^arn:.*:gameservergroup\/[a-zA-Z0-9-\.]+
Required: Yes
- Limit
-
The maximum number of results to return. Use this parameter with
NextToken
to get results as a set of sequential pages.Type: Integer
Valid Range: Minimum value of 1.
Required: No
- NextToken
-
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Required: No
- SortOrder
-
Indicates how to sort the returned data based on game server registration timestamp. Use
ASCENDING
to retrieve oldest game servers first, or useDESCENDING
to retrieve newest game servers first. If this parameter is left empty, game servers are returned in no particular order.Type: String
Valid Values:
ASCENDING | DESCENDING
Required: No
Response Syntax
{
"GameServers": [
{
"ClaimStatus": "string",
"ConnectionInfo": "string",
"GameServerData": "string",
"GameServerGroupArn": "string",
"GameServerGroupName": "string",
"GameServerId": "string",
"InstanceId": "string",
"LastClaimTime": number,
"LastHealthCheckTime": number,
"RegistrationTime": number,
"UtilizationStatus": "string"
}
],
"NextToken": "string"
}
Response Elements
If the action is successful, the service sends back an HTTP 200 response.
The following data is returned in JSON format by the service.
- GameServers
-
A collection of game server objects that match the request.
Type: Array of GameServer objects
- NextToken
-
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 1024.
Errors
For information about the errors that are common to all actions, see Common Errors.
- InternalServiceException
-
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
HTTP Status Code: 500
- InvalidRequestException
-
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
HTTP Status Code: 400
- UnauthorizedException
-
The client failed authentication. Clients should not retry such requests.
HTTP Status Code: 400
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: