What is Amazon GameLift FleetIQ? - Amazon GameLift

What is Amazon GameLift FleetIQ?

Amazon GameLift FleetIQ optimizes the use of low-cost Amazon Elastic Compute Cloud (Amazon EC2) Spot Instances for cloud-based game hosting. With Amazon GameLift FleetIQ, you can work directly with your hosting resources in Amazon EC2 and Amazon EC2 Auto Scaling while taking advantage of Amazon GameLift optimizations to deliver inexpensive, resilient game hosting for your players. Amazon EC2 Spot Instances, although offered at steep discounts, are not generally viable for game hosting because availability fluctuates and there is the potential for interruptions. Amazon GameLift FleetIQ significantly mitigates these limitations, making the use of low-cost Spot Instances viable for game hosting.

FleetIQ optimizations are also available when using Amazon GameLift to manage your game hosting. For information on Amazon GameLift hosting options, see the Amazon GameLift Developer Guide.

The Amazon GameLift FleetIQ game hosting solution is designed for game developers who:

  • Have existing AWS deployments or want to use Amazon EC2 directly rather than through the fully managed Amazon GameLift service. Amazon GameLift FleetIQ works with EC2 Auto Scaling groups that you manage in your AWS account, giving you full access to your EC2 instances and groups. You can also integrate with other AWS services, including Amazon Elastic Container Service (Amazon ECS), Amazon Elastic Kubernetes Service (Amazon EKS), and AWS Shield Advanced.

  • Have existing on-premises game hosting and want to extend capacity to the cloud. With Amazon GameLift FleetIQ, you can build a hybrid deployment system that uses your on-premises capacity and incrementally adds AWS cloud capacity as needed.

Ready to start working with Amazon GameLift FleetIQ?

Amazon GameLift FleetIQ features

  • Optimized Spot balancing. Amazon GameLift FleetIQ periodically evaluates your instance types and replaces Spot Instances that are not considered viable due to a higher potential for game session interruptions. As your EC2 Auto Scaling group retires old instances and starts new ones, the group continually refreshes with instance types that are currently viable for game hosting.

  • Optimum player routing. Amazon GameLift FleetIQ APIs direct new game sessions onto the most resilient Spot Instances, where they are least likely to be interrupted. In addition, game sessions are packed onto fewer instances, which improves the EC2 Auto Scaling group's ability to scale down unneeded resources and lower hosting costs.

  • Automatic scaling based on player usage. Amazon GameLift FleetIQ emits game server utilization data as Amazon CloudWatch metrics. You can use these metrics to automatically scale your available hosting resources to track with actual player demand and reduce hosting costs.

  • Direct management of Amazon EC2 instances. Maintain full control of the EC2 instances and EC2 Auto Scaling groups in your AWS account. This means that you can set up instance launch templates, maintain EC2 Auto Scaling group configurations, and integrate with other AWS services. As part of its Spot balancing activity, Amazon GameLift FleetIQ makes periodic updates to some EC2 Auto Scaling group properties. You can temporarily override these settings or suspend Amazon GameLift FleetIQ activity as needed.

  • Support for multiple game server executable formats. Amazon GameLift FleetIQ supports all formats that currently run on Amazon EC2, including Windows, Linux, containers, and Kubernetes. See the Amazon EC2 FAQs for a list of supported operating systems and runtimes.

  • Multiple types of hosting resources. With Amazon GameLift FleetIQ, you have access to a large range of instance types for game server hosting. (Availability varies by AWS Region.) This means that you can pair your game server with the appropriate mix of CPU, memory, storage, and networking capacity to provide the best possible gaming experience for your players.

  • Worldwide reach. Amazon GameLift FleetIQ is available in 15 Regions, including in China. With this reach, you can make your game servers available with minimal lag to players, wherever they're located. For a complete list of Regions, see Amazon GameLift endpoints and quotas in the AWS General Reference.

Pricing for Amazon GameLift FleetIQ

Amazon GameLift charges for instances by duration of use and for bandwidth by quantity of data transferred. For a complete list of charges and prices for Amazon GameLift, see Amazon GameLift Pricing.

For information on calculating the cost of hosting your games or matchmaking with Amazon GameLift, see Generating Amazon GameLift pricing estimates, which describes how to use the AWS Pricing Calculator.