@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class AnywhereConfiguration extends Object implements Serializable, Cloneable, StructuredPojo
Amazon GameLift configuration options for your Anywhere fleets.
Constructor and Description |
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AnywhereConfiguration() |
Modifier and Type | Method and Description |
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AnywhereConfiguration |
clone() |
boolean |
equals(Object obj) |
String |
getCost()
The cost to run your fleet per hour.
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int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller)
Marshalls this structured data using the given
ProtocolMarshaller . |
void |
setCost(String cost)
The cost to run your fleet per hour.
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String |
toString()
Returns a string representation of this object.
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AnywhereConfiguration |
withCost(String cost)
The cost to run your fleet per hour.
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public void setCost(String cost)
The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see Setting up queues in the Amazon GameLift Developer Guide.
cost
- The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage
in queues. For more information about queues, see Setting up queues
in the Amazon GameLift Developer Guide.public String getCost()
The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see Setting up queues in the Amazon GameLift Developer Guide.
public AnywhereConfiguration withCost(String cost)
The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see Setting up queues in the Amazon GameLift Developer Guide.
cost
- The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage
in queues. For more information about queues, see Setting up queues
in the Amazon GameLift Developer Guide.public String toString()
toString
in class Object
Object.toString()
public AnywhereConfiguration clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
StructuredPojo
ProtocolMarshaller
.marshall
in interface StructuredPojo
protocolMarshaller
- Implementation of ProtocolMarshaller
used to marshall this object's data.