@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class RegisterGameServerRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
NOOP
Constructor and Description |
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RegisterGameServerRequest() |
Modifier and Type | Method and Description |
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RegisterGameServerRequest |
clone()
Creates a shallow clone of this object for all fields except the handler context.
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boolean |
equals(Object obj) |
String |
getConnectionInfo()
Information that is needed to make inbound client connections to the game server.
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String |
getGameServerData()
A set of custom game server properties, formatted as a single string value.
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String |
getGameServerGroupName()
A unique identifier for the game server group where the game server is running.
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String |
getGameServerId()
A custom string that uniquely identifies the game server to register.
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String |
getInstanceId()
The unique identifier for the instance where the game server is running.
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int |
hashCode() |
void |
setConnectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server.
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void |
setGameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value.
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void |
setGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
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void |
setGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register.
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void |
setInstanceId(String instanceId)
The unique identifier for the instance where the game server is running.
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String |
toString()
Returns a string representation of this object.
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RegisterGameServerRequest |
withConnectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server.
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RegisterGameServerRequest |
withGameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value.
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RegisterGameServerRequest |
withGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
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RegisterGameServerRequest |
withGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register.
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RegisterGameServerRequest |
withInstanceId(String instanceId)
The unique identifier for the instance where the game server is running.
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addHandlerContext, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getHandlerContext, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestCredentialsProvider, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeout
public void setGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
gameServerGroupName
- A unique identifier for the game server group where the game server is running.public String getGameServerGroupName()
A unique identifier for the game server group where the game server is running.
public RegisterGameServerRequest withGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
gameServerGroupName
- A unique identifier for the game server group where the game server is running.public void setGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your Amazon Web Services account.
gameServerId
- A custom string that uniquely identifies the game server to register. Game server IDs are
developer-defined and must be unique across all game server groups in your Amazon Web Services account.public String getGameServerId()
A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your Amazon Web Services account.
public RegisterGameServerRequest withGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique across all game server groups in your Amazon Web Services account.
gameServerId
- A custom string that uniquely identifies the game server to register. Game server IDs are
developer-defined and must be unique across all game server groups in your Amazon Web Services account.public void setInstanceId(String instanceId)
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0
.
instanceId
- The unique identifier for the instance where the game server is running. This ID is available in the
instance metadata. EC2 instance IDs use a 17-character format, for example:
i-1234567890abcdef0
.public String getInstanceId()
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0
.
i-1234567890abcdef0
.public RegisterGameServerRequest withInstanceId(String instanceId)
The unique identifier for the instance where the game server is running. This ID is available in the instance
metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0
.
instanceId
- The unique identifier for the instance where the game server is running. This ID is available in the
instance metadata. EC2 instance IDs use a 17-character format, for example:
i-1234567890abcdef0
.public void setConnectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.
connectionInfo
- Information that is needed to make inbound client connections to the game server. This might include the
IP address and port, DNS name, and other information.public String getConnectionInfo()
Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.
public RegisterGameServerRequest withConnectionInfo(String connectionInfo)
Information that is needed to make inbound client connections to the game server. This might include the IP address and port, DNS name, and other information.
connectionInfo
- Information that is needed to make inbound client connections to the game server. This might include the
IP address and port, DNS name, and other information.public void setGameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
gameServerData
- A set of custom game server properties, formatted as a single string value. This data is passed to a game
client or service when it requests information on game servers.public String getGameServerData()
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
public RegisterGameServerRequest withGameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
gameServerData
- A set of custom game server properties, formatted as a single string value. This data is passed to a game
client or service when it requests information on game servers.public String toString()
toString
in class Object
Object.toString()
public RegisterGameServerRequest clone()
AmazonWebServiceRequest
clone
in class AmazonWebServiceRequest
Object.clone()