@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class UpdateRuntimeConfigurationRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
NOOP
Constructor and Description |
---|
UpdateRuntimeConfigurationRequest() |
Modifier and Type | Method and Description |
---|---|
UpdateRuntimeConfigurationRequest |
clone()
Creates a shallow clone of this object for all fields except the handler context.
|
boolean |
equals(Object obj) |
String |
getFleetId()
A unique identifier for the fleet to update runtime configuration for.
|
RuntimeConfiguration |
getRuntimeConfiguration()
Instructions for launching server processes on fleet computes.
|
int |
hashCode() |
void |
setFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for.
|
void |
setRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on fleet computes.
|
String |
toString()
Returns a string representation of this object.
|
UpdateRuntimeConfigurationRequest |
withFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for.
|
UpdateRuntimeConfigurationRequest |
withRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on fleet computes.
|
addHandlerContext, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getHandlerContext, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestCredentialsProvider, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeout
public void setFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
fleetId
- A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or
ARN value.public String getFleetId()
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
public UpdateRuntimeConfigurationRequest withFleetId(String fleetId)
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
fleetId
- A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or
ARN value.public void setRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on fleet computes. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run, how to launch them, and the number of processes to run concurrently.
runtimeConfiguration
- Instructions for launching server processes on fleet computes. Server processes run either a custom game
build executable or a Realtime Servers script. The runtime configuration lists the types of server
processes to run, how to launch them, and the number of processes to run concurrently.public RuntimeConfiguration getRuntimeConfiguration()
Instructions for launching server processes on fleet computes. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run, how to launch them, and the number of processes to run concurrently.
public UpdateRuntimeConfigurationRequest withRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for launching server processes on fleet computes. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run, how to launch them, and the number of processes to run concurrently.
runtimeConfiguration
- Instructions for launching server processes on fleet computes. Server processes run either a custom game
build executable or a Realtime Servers script. The runtime configuration lists the types of server
processes to run, how to launch them, and the number of processes to run concurrently.public String toString()
toString
in class Object
Object.toString()
public UpdateRuntimeConfigurationRequest clone()
AmazonWebServiceRequest
clone
in class AmazonWebServiceRequest
Object.clone()