Experimental
@aws-cdk/aws-gamelift-alpha is an experimental (alpha) package: its API may change in any release, without a major version bump.
IScript Interface
Your configuration and custom game logic for use with Realtime Servers.
Realtime Servers are provided by GameLift to use instead of a custom-built game server. You configure Realtime Servers for your game clients by creating a script using JavaScript, and add custom game logic as appropriate to host game sessions for your players. You upload the Realtime script to the GameLift service in the Regions where you plan to set up fleets.
Properties
envResourceEnvironmentenvResourceEnvironmentenvResourceEnvironmentEnvResourceEnvironmentEnvResourceEnvironmentrequired#notes
For resources that are created and managed in a Stack (those created by creating new class instances like new Role(), new Bucket(), etc.), this is always the same as the environment of the stack they belong to.
For referenced resources (those obtained from referencing methods like Role.fromRoleArn(), Bucket.fromBucketName(), etc.), they might be different than the stack they were imported into.
grantPrincipalIPrincipalgrant_principalIPrincipalgrantPrincipalIPrincipalGrantPrincipalIPrincipalGrantPrincipalIPrincipalrequired#Methods
applyRemovalPolicy(policy: RemovalPolicy): voiddef apply_removal_policy(self, policy: RemovalPolicy) -> Nonepublic void applyRemovalPolicy(RemovalPolicy policy)public void ApplyRemovalPolicy(RemovalPolicy policy)func ApplyRemovalPolicy(Policy RemovalPolicy)#notes
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS account for data recovery and cleanup later (RemovalPolicy.RETAIN).
with(...mixins: IMixin[]): IConstructdef with(self, mixins: IMixin) -> IConstructpublic IConstruct with(IMixin mixins)public IConstruct With(IMixin mixins)func With(Mixins IMixin) IConstruct#Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited.
1 parameter · returns
Parameters
mixinsmixinsmixinsmixinsMixins— The mixins to apply.
Returns: This construct for chaining