Experimental
@aws-cdk/aws-gamelift-alpha is an experimental (alpha) package: its API may change in any release, without a major version bump.
RuleSetContent Class
The rule set determines the two key elements of a match: your game's team structure and size, and how to group players together for the best possible match.
For example, a rule set might describe a match like this:
- Create a match with two teams of five players each, one team is the defenders and the other team the invaders.
- A team can have novice and experienced players, but the average skill of the two teams must be within 10 points of each other.
- If no match is made after 30 seconds, gradually relax the skill requirements.
Example
ts
new gamelift.MatchmakingRuleSet(this, 'RuleSet', {
matchmakingRuleSetName: 'my-test-ruleset',
content: gamelift.RuleSetContent.fromJsonFile(path.join(__dirname, 'my-ruleset', 'ruleset.json')),
});
python
gamelift.MatchmakingRuleSet(self, "RuleSet",
matchmaking_rule_set_name="my-test-ruleset",
content=gamelift.RuleSetContent.from_json_file(path.join(__dirname, "my-ruleset", "ruleset.json"))
)
java
MatchmakingRuleSet.Builder.create(this, "RuleSet")
.matchmakingRuleSetName("my-test-ruleset")
.content(RuleSetContent.fromJsonFile(join(__dirname, "my-ruleset", "ruleset.json")))
.build();
csharp
// Install: dotnet add package Amazon.CDK.AWS.GameLift.Alpha
new MatchmakingRuleSet(this, "RuleSet", new MatchmakingRuleSetProps {
MatchmakingRuleSetName = "my-test-ruleset",
Content = RuleSetContent.FromJsonFile(Join(__dirname, "my-ruleset", "ruleset.json"))
});
go
// Install: go get github.com/aws/aws-cdk-go/awscdkgameliftalpha/v2
gamelift.NewMatchmakingRuleSet(this, jsii.String("RuleSet"), &MatchmakingRuleSetProps{
MatchmakingRuleSetName: jsii.String("my-test-ruleset"),
Content: gamelift.RuleSetContent_FromJsonFile(path.join(__dirname, jsii.String("my-ruleset"), jsii.String("ruleset.json"))),
})
Initializer
ts
new RuleSetContent(props: RuleSetContentProps)
python
RuleSetContent(props: RuleSetContentProps)
java
new RuleSetContent(RuleSetContentProps props)
csharp
new RuleSetContent(RuleSetContentProps props)
go
NewRuleSetContent(Props RuleSetContentProps)
Properties
contentIRuleSetBodycontentIRuleSetBodycontentIRuleSetBodyContentIRuleSetBodyContentIRuleSetBodyrequired#RuleSet body content.
Methods
bind(_scope: Construct): RuleSetBodyConfigdef bind(self, _scope: Construct) -> RuleSetBodyConfigpublic RuleSetBodyConfig bind(Construct _scope)public RuleSetBodyConfig Bind(Construct _scope)func Bind(_scope Construct) RuleSetBodyConfig#Called when the matchmaking ruleSet is initialized to allow this object to bind to the stack and add resources.
1 parameter
Parameters
_scope_scope_scope_scope_scope— The binding scope.
fromInline(body: string): IRuleSetContent@staticmethod def from_inline(body: str) -> IRuleSetContentpublic static IRuleSetContent fromInline(String body)public static IRuleSetContent FromInline(string body)func FromInline(Body *string) IRuleSetContentstatic#Inline body for Matchmaking ruleSet.
1 parameter · returns
Parameters
bodybodybodybodyBody— The actual ruleSet body (maximum 65535 characters).
Returns: RuleSetContent with inline code.
fromJsonFile(path: string): IRuleSetContent@staticmethod def from_json_file(path: str) -> IRuleSetContentpublic static IRuleSetContent fromJsonFile(String path)public static IRuleSetContent FromJsonFile(string path)func FromJsonFile(Path *string) IRuleSetContentstatic#Matchmaking ruleSet body from a file.
1 parameter · returns
Parameters
pathpathpathpathPath— The path to the ruleSet body file.
Returns: RuleSetContentBase based on JSON file content.