Interface IBuild
- All Superinterfaces:
software.constructs.IConstruct
,software.constructs.IDependable
,IGrantable
,IResource
,software.amazon.jsii.JsiiSerializable
- All Known Subinterfaces:
IBuild.Jsii$Default
- All Known Implementing Classes:
Build
,BuildBase
,IBuild.Jsii$Proxy
@Generated(value="jsii-pacmak/1.103.1 (build bef2dea)",
date="2024-09-11T18:01:25.532Z")
@Stability(Experimental)
public interface IBuild
extends software.amazon.jsii.JsiiSerializable, IResource, IGrantable
(experimental) Your custom-built game server software that runs on GameLift and hosts game sessions for your players.
A game build represents the set of files that run your game server on a particular operating system. You can have many different builds, such as for different flavors of your game. The game build must be integrated with the GameLift service. You upload game build files to the GameLift service in the Regions where you plan to set up fleets.
- See Also:
-
Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic interface
Internal default implementation forIBuild
.static final class
A proxy class which represents a concrete javascript instance of this type. -
Method Summary
Modifier and TypeMethodDescription(experimental) The ARN of the build.(experimental) The Identifier of the build.Methods inherited from interface software.constructs.IConstruct
getNode
Methods inherited from interface software.amazon.awscdk.services.iam.IGrantable
getGrantPrincipal
Methods inherited from interface software.amazon.awscdk.IResource
applyRemovalPolicy, getEnv, getStack
Methods inherited from interface software.amazon.jsii.JsiiSerializable
$jsii$toJson
-
Method Details
-
getBuildArn
(experimental) The ARN of the build. -
getBuildId
(experimental) The Identifier of the build.
-