Interface ResourceCreationLimitPolicy
- All Superinterfaces:
software.amazon.jsii.JsiiSerializable
- All Known Implementing Classes:
ResourceCreationLimitPolicy.Jsii$Proxy
This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".
The policy is evaluated when a player tries to create a new game session.
For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes.
On receiving a CreateGameSession
request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.
Example:
// The code below shows an example of how to instantiate this type. // The values are placeholders you should change. import software.amazon.awscdk.services.gamelift.alpha.*; import software.amazon.awscdk.*; ResourceCreationLimitPolicy resourceCreationLimitPolicy = ResourceCreationLimitPolicy.builder() .newGameSessionsPerCreator(123) .policyPeriod(Duration.minutes(30)) .build();
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Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic final class
A builder forResourceCreationLimitPolicy
static final class
An implementation forResourceCreationLimitPolicy
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Method Summary
Methods inherited from interface software.amazon.jsii.JsiiSerializable
$jsii$toJson
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Method Details
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getNewGameSessionsPerCreator
(experimental) The maximum number of game sessions that an individual can create during the policy period.Default: no limit on the number of game sessions that an individual can create during the policy period
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getPolicyPeriod
(experimental) The time span used in evaluating the resource creation limit policy.Default: no policy period
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builder
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