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[ aws . gamelift ]

describe-compute

Description

This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.

Retrieves properties for a compute resource in an Amazon GameLift fleet. To get a list of all computes in a fleet, call ListCompute .

To request information on a specific compute, provide the fleet ID and compute name.

If successful, this operation returns details for the requested compute resource. Depending on the fleet's compute type, the result includes the following information:

  • For EC2 fleets, this operation returns information about the EC2 instance.
  • For ANYWHERE fleets, this operation returns information about the registered compute.
  • For CONTAINER fleets, this operation returns information about the container that's registered as a compute, and the instance it's running on. The compute name is the container name.

See also: AWS API Documentation

Synopsis

  describe-compute
--fleet-id <value>
--compute-name <value>
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
[--debug]
[--endpoint-url <value>]
[--no-verify-ssl]
[--no-paginate]
[--output <value>]
[--query <value>]
[--profile <value>]
[--region <value>]
[--version <value>]
[--color <value>]
[--no-sign-request]
[--ca-bundle <value>]
[--cli-read-timeout <value>]
[--cli-connect-timeout <value>]

Options

--fleet-id (string)

A unique identifier for the fleet that the compute belongs to. You can use either the fleet ID or ARN value.

--compute-name (string)

The unique identifier of the compute resource to retrieve properties for. For an Anywhere fleet compute, use the registered compute name. For an EC2 fleet instance, use the instance ID. For a container fleet, use the compute name (for example, a123b456c789012d3e4567f8a901b23c/1a234b56-7cd8-9e0f-a1b2-c34d567ef8a9 ) or the compute ARN.

--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally.

--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.

Global Options

--debug (boolean)

Turn on debug logging.

--endpoint-url (string)

Override command's default URL with the given URL.

--no-verify-ssl (boolean)

By default, the AWS CLI uses SSL when communicating with AWS services. For each SSL connection, the AWS CLI will verify SSL certificates. This option overrides the default behavior of verifying SSL certificates.

--no-paginate (boolean)

Disable automatic pagination.

--output (string)

The formatting style for command output.

  • json
  • text
  • table

--query (string)

A JMESPath query to use in filtering the response data.

--profile (string)

Use a specific profile from your credential file.

--region (string)

The region to use. Overrides config/env settings.

--version (string)

Display the version of this tool.

--color (string)

Turn on/off color output.

  • on
  • off
  • auto

--no-sign-request (boolean)

Do not sign requests. Credentials will not be loaded if this argument is provided.

--ca-bundle (string)

The CA certificate bundle to use when verifying SSL certificates. Overrides config/env settings.

--cli-read-timeout (int)

The maximum socket read time in seconds. If the value is set to 0, the socket read will be blocking and not timeout. The default value is 60 seconds.

--cli-connect-timeout (int)

The maximum socket connect time in seconds. If the value is set to 0, the socket connect will be blocking and not timeout. The default value is 60 seconds.

Output

Compute -> (structure)

The set of properties for the requested compute resource.

FleetId -> (string)

A unique identifier for the fleet that the compute belongs to.

FleetArn -> (string)

The Amazon Resource Name (ARN) of the fleet that the compute belongs to.

ComputeName -> (string)

A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the InstanceId ID.

ComputeArn -> (string)

The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.

IpAddress -> (string)

The IP address of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.

DnsName -> (string)

The DNS name of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.

ComputeStatus -> (string)

Current status of the compute. A compute must have an ACTIVE status to host game sessions.

Location -> (string)

The name of the custom location you added to the fleet that this compute resource resides in.

CreationTime -> (timestamp)

A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

OperatingSystem -> (string)

The type of operating system on the compute resource.

Type -> (string)

The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Anywhere fleet, this property is empty.

GameLiftServiceSdkEndpoint -> (string)

The Amazon GameLift SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift service.

GameLiftAgentEndpoint -> (string)

The endpoint of the Amazon GameLift Agent.

InstanceId -> (string)

The InstanceID of the Instance hosting the compute for Container and Managed EC2 fleets.

ContainerAttributes -> (structure)

Some attributes of a container.

ContainerPortMappings -> (list)

Describes how container ports map to connection ports on the fleet instance. Incoming traffic connects to a game via a connection port. A ContainerPortMapping directs the traffic from a connection port to a port on the container that hosts the game session.

(structure)

This data type is used with the Amazon GameLift containers feature, which is currently in public preview.

Defines how an internal-facing container port is mapped to an external-facing connection port on a fleet instance of compute type CONTAINER . Incoming traffic, such as a game client, uses a connection port to connect to a process in the container fleet. Amazon GameLift directs the inbound traffic to the container port that is assigned to the process, such as a game session, running on a container.

Part of: ContainerAttributes

ContainerPort -> (integer)

The port opened on the container.

ConnectionPort -> (integer)

The port opened on the fleet instance. This is also called the "host port".

Protocol -> (string)

The network protocol that this mapping supports.