You submit jobs to Deadline Cloud using job bundles. A job bundle is a collection of files, including
an Open Job Description
(OpenJD)
The job template describes how workers process and access the assets, and provides the script that the worker runs. Job bundles enable artists, technical directors, and pipeline developers to easily submit complex jobs to Deadline Cloud from their local workstations or on-premises render farm. This is particularly useful for teams working on large-scale visual effects, animation, or other media rendering projects that require scalable, on-demand computing resources.
You can create the job bundle using the local file system to store files and a text editor to create the job template. After creating the bundle, submit the job to Deadline Cloud using either the Deadline Cloud CLI or a tool like a Deadline Cloud submitter
You can store your assets in a file system shared between your workers, or you can use Deadline Cloud job attachments to automate moving assets to S3 buckets where your workers can access them. Job attachments also help move the output from your jobs back to your workstations.
The following sections provide detailed instructions on creating and submitting job bundles to Deadline Cloud.