DescribeGameServerInstances - Amazon GameLift


This operation is used with the Amazon GameLift FleetIQ solution and game server groups.

Retrieves status information about the Amazon EC2 instances associated with a Amazon GameLift FleetIQ game server group. Use this operation to detect when instances are active or not available to host new game servers.

To request status for all instances in the game server group, provide a game server group ID only. To request status for specific instances, provide the game server group ID and one or more instance IDs. Use the pagination parameters to retrieve results in sequential segments. If successful, a collection of GameServerInstance objects is returned.

This operation is not designed to be called with every game server claim request; this practice can cause you to exceed your API limit, which results in errors. Instead, as a best practice, cache the results and refresh your cache no more than once every 10 seconds.

Learn more

Amazon GameLift FleetIQ Guide

Request Syntax

{ "GameServerGroupName": "string", "InstanceIds": [ "string" ], "Limit": number, "NextToken": "string" }

Request Parameters

For information about the parameters that are common to all actions, see Common Parameters.

The request accepts the following data in JSON format.


In the following list, the required parameters are described first.


A unique identifier for the game server group. Use either the name or ARN value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 256.

Pattern: [a-zA-Z0-9-\.]+|^arn:.*:gameservergroup\/[a-zA-Z0-9-\.]+

Required: Yes


The Amazon EC2 instance IDs that you want to retrieve status on. Amazon EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0. To retrieve all instances in the game server group, leave this parameter empty.

Type: Array of strings

Array Members: Minimum number of 1 item. Maximum number of 20 items.

Length Constraints: Fixed length of 19.

Pattern: ^i-[0-9a-zA-Z]{17}$

Required: No


The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

Type: Integer

Valid Range: Minimum value of 1.

Required: No


A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.

Required: No

Response Syntax

{ "GameServerInstances": [ { "GameServerGroupArn": "string", "GameServerGroupName": "string", "InstanceId": "string", "InstanceStatus": "string" } ], "NextToken": "string" }

Response Elements

If the action is successful, the service sends back an HTTP 200 response.

The following data is returned in JSON format by the service.


The collection of requested game server instances.

Type: Array of GameServerInstance objects


A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 1024.


For information about the errors that are common to all actions, see Common Errors.


The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

HTTP Status Code: 500


One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

HTTP Status Code: 400


The requested resources was not found. The resource was either not created yet or deleted.

HTTP Status Code: 400


The client failed authentication. Clients should not retry such requests.

HTTP Status Code: 400


Retrieve game server instance status

This example retrieves the current status of the first twenty instances in a game server group. Since no instance IDs are specified in this request, there is no error information to be returned.

HTTP requests are authenticated using an AWS Signature Version 4 signature in the Authorization header field.

Sample Request

{ "GameServerGroupName": "MegaFrogServers_NA", "Limit": "20" } CLI command: aws gamelift describe-game-server-instances \ --game-server-group-name MegaFrogServers_NA \ --limit 20

Sample Response

{ "GameServerInstances": [ { "GameServerGroupArn": "arn:aws:gamelift:us-west-2::GameServerGroup/MegaFrogServers_NA", "GameServerGroupName": " MegaFrogServers_NA", "InstanceId": "i-1234567890abcdef0", "InstanceStatus: "ACTIVE" }, { "GameServerGroupArn": "arn:aws:gamelift:us-west-2::GameServerGroup/MegaFrogServers_NA", "GameServerGroupName": " MegaFrogServers_NA", "InstanceId": "i-9876543210abcdef1", "InstanceStatus: "DRAINING" } ], "NextToken": "eyJhd3NBY2NvdW50SWQiOnsicyI6IjMwMjc3NjAxNjM5OCJ9LCJidWlsZElkIjp7InMiOiJidWlsZC01NWYxZTZmMS1jY2FlLTQ3YTctOWI5ZS1iYjFkYTQwMjEXAMPLE2" }

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following: