@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class ListBuildsRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
NOOP| Constructor and Description |
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ListBuildsRequest() |
| Modifier and Type | Method and Description |
|---|---|
ListBuildsRequest |
clone()
Creates a shallow clone of this object for all fields except the handler context.
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boolean |
equals(Object obj) |
Integer |
getLimit()
The maximum number of results to return.
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String |
getNextToken()
A token that indicates the start of the next sequential page of results.
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String |
getStatus()
Build status to filter results by.
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int |
hashCode() |
void |
setLimit(Integer limit)
The maximum number of results to return.
|
void |
setNextToken(String nextToken)
A token that indicates the start of the next sequential page of results.
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void |
setStatus(BuildStatus status)
Build status to filter results by.
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void |
setStatus(String status)
Build status to filter results by.
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String |
toString()
Returns a string representation of this object.
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ListBuildsRequest |
withLimit(Integer limit)
The maximum number of results to return.
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ListBuildsRequest |
withNextToken(String nextToken)
A token that indicates the start of the next sequential page of results.
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ListBuildsRequest |
withStatus(BuildStatus status)
Build status to filter results by.
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ListBuildsRequest |
withStatus(String status)
Build status to filter results by.
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addHandlerContext, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getHandlerContext, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestCredentialsProvider, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeoutpublic void setStatus(String status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
status - Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
BuildStatuspublic String getStatus()
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
BuildStatuspublic ListBuildsRequest withStatus(String status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
status - Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
BuildStatuspublic void setStatus(BuildStatus status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
status - Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
BuildStatuspublic ListBuildsRequest withStatus(BuildStatus status)
Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
status - Build status to filter results by. To retrieve all builds, leave this parameter empty.
Possible build statuses include the following:
INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
FAILED -- The game build upload failed. You cannot create new fleets for this build.
BuildStatuspublic void setLimit(Integer limit)
The maximum number of results to return. Use this parameter with NextToken to get results as a set
of sequential pages.
limit - The maximum number of results to return. Use this parameter with NextToken to get results as
a set of sequential pages.public Integer getLimit()
The maximum number of results to return. Use this parameter with NextToken to get results as a set
of sequential pages.
NextToken to get results as
a set of sequential pages.public ListBuildsRequest withLimit(Integer limit)
The maximum number of results to return. Use this parameter with NextToken to get results as a set
of sequential pages.
limit - The maximum number of results to return. Use this parameter with NextToken to get results as
a set of sequential pages.public void setNextToken(String nextToken)
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, don't specify a value.
nextToken - A token that indicates the start of the next sequential page of results. Use the token that is returned
with a previous call to this operation. To start at the beginning of the result set, don't specify a
value.public String getNextToken()
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, don't specify a value.
public ListBuildsRequest withNextToken(String nextToken)
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, don't specify a value.
nextToken - A token that indicates the start of the next sequential page of results. Use the token that is returned
with a previous call to this operation. To start at the beginning of the result set, don't specify a
value.public String toString()
toString in class ObjectObject.toString()public ListBuildsRequest clone()
AmazonWebServiceRequestclone in class AmazonWebServiceRequestObject.clone()