CreateStreamGroupRequest

Types

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class Builder
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object Companion

Properties

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A unique identifier that represents a client request. The request is idempotent, which ensures that an API request completes only once. When users send a request, Amazon GameLift Streams automatically populates this field.

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The unique identifier of the Amazon GameLift Streams application that you want to set as the default application in a stream group. The application that you specify must be in READY status. The default application is pre-cached on always-on compute resources, reducing stream startup times. Other applications are automatically cached as needed.

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A descriptive label for the stream group.

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A set of one or more locations and the streaming capacity for each location.

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The target stream quality for sessions that are hosted in this stream group. Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available:

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A list of labels to assign to the new stream group resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources is useful for resource management, access management and cost allocation. See Tagging Amazon Web Services Resources in the Amazon Web Services General Reference. You can use TagResource to add tags, UntagResource to remove tags, and ListTagsForResource to view tags on existing resources.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String