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Creates an Amazon GameLift build resource for your game server software and stores
the software for deployment to hosting resources. Combine game server binaries and
dependencies into a single .zip file
Use the CLI command upload-build
to quickly and simply create a new build and upload your game build .zip file
to Amazon GameLift Amazon S3. This helper command eliminates the need to explicitly
manage access permissions.
Alternatively, use the CreateBuild
action for the following scenarios:
You want to create a build and upload a game build zip file from in an Amazon S3 location
that you control. In this scenario, you need to give Amazon GameLift permission to
access to the Amazon S3 bucket. With permission in place, call CreateBuild
and specify a build name, the build's runtime operating system, and the Amazon S3
storage location where the build file is stored.
You want to create a build and upload a local game build zip file to an Amazon S3
location that's controlled by Amazon GameLift. (See the upload-build
CLI command
for this scenario.) In this scenario, you need to request temporary access credentials
to the Amazon GameLift Amazon S3 location. Specify a build name and the build's runtime
operating system. The response provides an Amazon S3 location and a set of temporary
access credentials. Use the credentials to upload your build files to the specified
Amazon S3 location (see Uploading
Objects in the Amazon S3 Developer Guide). You can't update build files
after uploading them to Amazon GameLift Amazon S3.
If successful, this action creates a new build resource with a unique build ID and
places it in INITIALIZED
status. When the build reaches READY
status,
you can create fleets with it.
Learn more
Create a Build with Files in Amazon S3
This is an asynchronous operation using the standard naming convention for .NET 4.5 or higher. For .NET 3.5 the operation is implemented as a pair of methods using the standard naming convention of BeginCreateBuild and EndCreateBuild.
Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public virtual Task<CreateBuildResponse> CreateBuildAsync( CreateBuildRequest request, CancellationToken cancellationToken )
Container for the necessary parameters to execute the CreateBuild service method.
A cancellation token that can be used by other objects or threads to receive notice of cancellation.
Exception | Condition |
---|---|
ConflictException | The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request. |
InternalServiceException | The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period. |
InvalidRequestException | One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying. |
TaggingFailedException | The requested tagging operation did not succeed. This may be due to invalid tag format or the maximum tag limit may have been exceeded. Resolve the issue before retrying. |
UnauthorizedException | The client failed authentication. Clients should not retry such requests. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer