@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class FleetAttributes extends Object implements Serializable, Cloneable, StructuredPojo
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
Describes an Amazon GameLift fleet of game hosting resources. Attributes differ based on the fleet's compute type, as follows:
EC2 fleet attributes identify a Build
resource (for fleets with customer game server builds) or a
Script
resource (for Realtime Servers fleets).
Container fleets have ContainerGroupsAttributes
, which identify the fleet's
ContainerGroupDefinition
resources.
Amazon GameLift Anywhere fleets have an abbreviated set of attributes, because most fleet configurations are set directly on the fleet's computes. Attributes include fleet identifiers and descriptive properties, creation/termination time, and fleet status.
Returned by: DescribeFleetAttributes
Constructor and Description |
---|
FleetAttributes() |
Modifier and Type | Method and Description |
---|---|
FleetAttributes |
clone() |
boolean |
equals(Object obj) |
AnywhereConfiguration |
getAnywhereConfiguration()
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet.
|
String |
getBuildArn()
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet.
|
String |
getBuildId()
A unique identifier for the build resource that is deployed on instances in this fleet.
|
CertificateConfiguration |
getCertificateConfiguration()
Determines whether a TLS/SSL certificate is generated for a fleet.
|
String |
getComputeType()
The type of compute resource used to host your game servers.
|
ContainerGroupsAttributes |
getContainerGroupsAttributes()
A set of properties that describe the container groups that are deployed to the fleet.
|
Date |
getCreationTime()
A time stamp indicating when this data object was created.
|
String |
getDescription()
A human-readable description of the fleet.
|
String |
getFleetArn()
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it.
|
String |
getFleetId()
A unique identifier for the fleet.
|
String |
getFleetType()
Indicates whether the fleet uses On-Demand or Spot instances.
|
String |
getInstanceRoleArn()
A unique identifier for an IAM role with access permissions to other Amazon Web Services services.
|
String |
getInstanceRoleCredentialsProvider()
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn . |
String |
getInstanceType()
The Amazon EC2 instance type that the fleet uses.
|
List<String> |
getLogPaths()
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API
ProcessReady() logParameters . |
List<String> |
getMetricGroups()
Name of a metric group that metrics for this fleet are added to.
|
String |
getName()
A descriptive label that is associated with a fleet.
|
String |
getNewGameSessionProtectionPolicy()
The type of game session protection to set on all new instances that are started in the fleet.
|
String |
getOperatingSystem()
The operating system of the fleet's computing resources.
|
ResourceCreationLimitPolicy |
getResourceCreationLimitPolicy() |
String |
getScriptArn()
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet.
|
String |
getScriptId()
A unique identifier for the Realtime script resource that is deployed on instances in this fleet.
|
String |
getServerLaunchParameters()
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime
configuration .
|
String |
getServerLaunchPath()
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration .
|
String |
getStatus()
Current status of the fleet.
|
List<String> |
getStoppedActions()
A list of fleet activity that has been suspended using StopFleetActions.
|
Date |
getTerminationTime()
A time stamp indicating when this data object was terminated.
|
int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller)
Marshalls this structured data using the given
ProtocolMarshaller . |
void |
setAnywhereConfiguration(AnywhereConfiguration anywhereConfiguration)
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet.
|
void |
setBuildArn(String buildArn)
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet.
|
void |
setBuildId(String buildId)
A unique identifier for the build resource that is deployed on instances in this fleet.
|
void |
setCertificateConfiguration(CertificateConfiguration certificateConfiguration)
Determines whether a TLS/SSL certificate is generated for a fleet.
|
void |
setComputeType(ComputeType computeType)
The type of compute resource used to host your game servers.
|
void |
setComputeType(String computeType)
The type of compute resource used to host your game servers.
|
void |
setContainerGroupsAttributes(ContainerGroupsAttributes containerGroupsAttributes)
A set of properties that describe the container groups that are deployed to the fleet.
|
void |
setCreationTime(Date creationTime)
A time stamp indicating when this data object was created.
|
void |
setDescription(String description)
A human-readable description of the fleet.
|
void |
setFleetArn(String fleetArn)
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it.
|
void |
setFleetId(String fleetId)
A unique identifier for the fleet.
|
void |
setFleetType(FleetType fleetType)
Indicates whether the fleet uses On-Demand or Spot instances.
|
void |
setFleetType(String fleetType)
Indicates whether the fleet uses On-Demand or Spot instances.
|
void |
setInstanceRoleArn(String instanceRoleArn)
A unique identifier for an IAM role with access permissions to other Amazon Web Services services.
|
void |
setInstanceRoleCredentialsProvider(InstanceRoleCredentialsProvider instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn . |
void |
setInstanceRoleCredentialsProvider(String instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn . |
void |
setInstanceType(EC2InstanceType instanceType)
The Amazon EC2 instance type that the fleet uses.
|
void |
setInstanceType(String instanceType)
The Amazon EC2 instance type that the fleet uses.
|
void |
setLogPaths(Collection<String> logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API
ProcessReady() logParameters . |
void |
setMetricGroups(Collection<String> metricGroups)
Name of a metric group that metrics for this fleet are added to.
|
void |
setName(String name)
A descriptive label that is associated with a fleet.
|
void |
setNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet.
|
void |
setNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet.
|
void |
setOperatingSystem(OperatingSystem operatingSystem)
The operating system of the fleet's computing resources.
|
void |
setOperatingSystem(String operatingSystem)
The operating system of the fleet's computing resources.
|
void |
setResourceCreationLimitPolicy(ResourceCreationLimitPolicy resourceCreationLimitPolicy) |
void |
setScriptArn(String scriptArn)
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet.
|
void |
setScriptId(String scriptId)
A unique identifier for the Realtime script resource that is deployed on instances in this fleet.
|
void |
setServerLaunchParameters(String serverLaunchParameters)
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime
configuration .
|
void |
setServerLaunchPath(String serverLaunchPath)
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration .
|
void |
setStatus(FleetStatus status)
Current status of the fleet.
|
void |
setStatus(String status)
Current status of the fleet.
|
void |
setStoppedActions(Collection<String> stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
|
void |
setTerminationTime(Date terminationTime)
A time stamp indicating when this data object was terminated.
|
String |
toString()
Returns a string representation of this object.
|
FleetAttributes |
withAnywhereConfiguration(AnywhereConfiguration anywhereConfiguration)
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet.
|
FleetAttributes |
withBuildArn(String buildArn)
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet.
|
FleetAttributes |
withBuildId(String buildId)
A unique identifier for the build resource that is deployed on instances in this fleet.
|
FleetAttributes |
withCertificateConfiguration(CertificateConfiguration certificateConfiguration)
Determines whether a TLS/SSL certificate is generated for a fleet.
|
FleetAttributes |
withComputeType(ComputeType computeType)
The type of compute resource used to host your game servers.
|
FleetAttributes |
withComputeType(String computeType)
The type of compute resource used to host your game servers.
|
FleetAttributes |
withContainerGroupsAttributes(ContainerGroupsAttributes containerGroupsAttributes)
A set of properties that describe the container groups that are deployed to the fleet.
|
FleetAttributes |
withCreationTime(Date creationTime)
A time stamp indicating when this data object was created.
|
FleetAttributes |
withDescription(String description)
A human-readable description of the fleet.
|
FleetAttributes |
withFleetArn(String fleetArn)
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it.
|
FleetAttributes |
withFleetId(String fleetId)
A unique identifier for the fleet.
|
FleetAttributes |
withFleetType(FleetType fleetType)
Indicates whether the fleet uses On-Demand or Spot instances.
|
FleetAttributes |
withFleetType(String fleetType)
Indicates whether the fleet uses On-Demand or Spot instances.
|
FleetAttributes |
withInstanceRoleArn(String instanceRoleArn)
A unique identifier for an IAM role with access permissions to other Amazon Web Services services.
|
FleetAttributes |
withInstanceRoleCredentialsProvider(InstanceRoleCredentialsProvider instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn . |
FleetAttributes |
withInstanceRoleCredentialsProvider(String instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn . |
FleetAttributes |
withInstanceType(EC2InstanceType instanceType)
The Amazon EC2 instance type that the fleet uses.
|
FleetAttributes |
withInstanceType(String instanceType)
The Amazon EC2 instance type that the fleet uses.
|
FleetAttributes |
withLogPaths(Collection<String> logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API
ProcessReady() logParameters . |
FleetAttributes |
withLogPaths(String... logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API
ProcessReady() logParameters . |
FleetAttributes |
withMetricGroups(Collection<String> metricGroups)
Name of a metric group that metrics for this fleet are added to.
|
FleetAttributes |
withMetricGroups(String... metricGroups)
Name of a metric group that metrics for this fleet are added to.
|
FleetAttributes |
withName(String name)
A descriptive label that is associated with a fleet.
|
FleetAttributes |
withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet.
|
FleetAttributes |
withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet.
|
FleetAttributes |
withOperatingSystem(OperatingSystem operatingSystem)
The operating system of the fleet's computing resources.
|
FleetAttributes |
withOperatingSystem(String operatingSystem)
The operating system of the fleet's computing resources.
|
FleetAttributes |
withResourceCreationLimitPolicy(ResourceCreationLimitPolicy resourceCreationLimitPolicy) |
FleetAttributes |
withScriptArn(String scriptArn)
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet.
|
FleetAttributes |
withScriptId(String scriptId)
A unique identifier for the Realtime script resource that is deployed on instances in this fleet.
|
FleetAttributes |
withServerLaunchParameters(String serverLaunchParameters)
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime
configuration .
|
FleetAttributes |
withServerLaunchPath(String serverLaunchPath)
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration .
|
FleetAttributes |
withStatus(FleetStatus status)
Current status of the fleet.
|
FleetAttributes |
withStatus(String status)
Current status of the fleet.
|
FleetAttributes |
withStoppedActions(Collection<String> stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
|
FleetAttributes |
withStoppedActions(FleetAction... stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
|
FleetAttributes |
withStoppedActions(String... stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
|
FleetAttributes |
withTerminationTime(Date terminationTime)
A time stamp indicating when this data object was terminated.
|
public void setFleetId(String fleetId)
A unique identifier for the fleet.
fleetId
- A unique identifier for the fleet.public String getFleetId()
A unique identifier for the fleet.
public FleetAttributes withFleetId(String fleetId)
A unique identifier for the fleet.
fleetId
- A unique identifier for the fleet.public void setFleetArn(String fleetArn)
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all
Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a GameLift fleet ARN, the resource ID matches the FleetId
value.
fleetArn
- The Amazon Resource Name (ARN) that is assigned to a
Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a
GameLift fleet ARN, the resource ID matches the FleetId
value.public String getFleetArn()
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all
Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a GameLift fleet ARN, the resource ID matches the FleetId
value.
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a
GameLift fleet ARN, the resource ID matches the FleetId
value.public FleetAttributes withFleetArn(String fleetArn)
The Amazon Resource Name (ARN)
that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all
Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a GameLift fleet ARN, the resource ID matches the FleetId
value.
fleetArn
- The Amazon Resource Name (ARN) that is assigned to a
Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
. In a
GameLift fleet ARN, the resource ID matches the FleetId
value.public void setFleetType(String fleetType)
Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.
fleetType
- Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.FleetType
public String getFleetType()
Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.
FleetType
public FleetAttributes withFleetType(String fleetType)
Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.
fleetType
- Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.FleetType
public void setFleetType(FleetType fleetType)
Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.
fleetType
- Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.FleetType
public FleetAttributes withFleetType(FleetType fleetType)
Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.
fleetType
- Indicates whether the fleet uses On-Demand or Spot instances. For more information, see On-Demand versus Spot Instances. This fleet property can't be changed after the fleet is created.FleetType
public void setInstanceType(String instanceType)
The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for detailed
descriptions. This attribute is used with fleets where ComputeType
is "EC2" or "Container".
instanceType
- The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for
detailed descriptions. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".EC2InstanceType
public String getInstanceType()
The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for detailed
descriptions. This attribute is used with fleets where ComputeType
is "EC2" or "Container".
ComputeType
is "EC2" or
"Container".EC2InstanceType
public FleetAttributes withInstanceType(String instanceType)
The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for detailed
descriptions. This attribute is used with fleets where ComputeType
is "EC2" or "Container".
instanceType
- The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for
detailed descriptions. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".EC2InstanceType
public void setInstanceType(EC2InstanceType instanceType)
The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for detailed
descriptions. This attribute is used with fleets where ComputeType
is "EC2" or "Container".
instanceType
- The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for
detailed descriptions. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".EC2InstanceType
public FleetAttributes withInstanceType(EC2InstanceType instanceType)
The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for detailed
descriptions. This attribute is used with fleets where ComputeType
is "EC2" or "Container".
instanceType
- The Amazon EC2 instance type that the fleet uses. Instance type determines the computing resources of each
instance in the fleet, including CPU, memory, storage, and networking capacity. See Amazon Elastic Compute Cloud Instance Types for
detailed descriptions. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".EC2InstanceType
public void setDescription(String description)
A human-readable description of the fleet.
description
- A human-readable description of the fleet.public String getDescription()
A human-readable description of the fleet.
public FleetAttributes withDescription(String description)
A human-readable description of the fleet.
description
- A human-readable description of the fleet.public void setName(String name)
A descriptive label that is associated with a fleet. Fleet names do not need to be unique.
name
- A descriptive label that is associated with a fleet. Fleet names do not need to be unique.public String getName()
A descriptive label that is associated with a fleet. Fleet names do not need to be unique.
public FleetAttributes withName(String name)
A descriptive label that is associated with a fleet. Fleet names do not need to be unique.
name
- A descriptive label that is associated with a fleet. Fleet names do not need to be unique.public void setCreationTime(Date creationTime)
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
creationTime
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).public Date getCreationTime()
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
"1469498468.057"
).public FleetAttributes withCreationTime(Date creationTime)
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
creationTime
- A time stamp indicating when this data object was created. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).public void setTerminationTime(Date terminationTime)
A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
terminationTime
- A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).public Date getTerminationTime()
A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
"1469498468.057"
).public FleetAttributes withTerminationTime(Date terminationTime)
A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).
terminationTime
- A time stamp indicating when this data object was terminated. Format is a number expressed in Unix time as
milliseconds (for example "1469498468.057"
).public void setStatus(String status)
Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
status
- Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
FleetStatus
public String getStatus()
Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
FleetStatus
public FleetAttributes withStatus(String status)
Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
status
- Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
FleetStatus
public void setStatus(FleetStatus status)
Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
status
- Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
FleetStatus
public FleetAttributes withStatus(FleetStatus status)
Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
status
- Current status of the fleet. Possible fleet statuses include the following:
NEW -- A new fleet has been defined and desired instances is set to 1.
DOWNLOADING/VALIDATING/BUILDING/ACTIVATING -- Amazon GameLift is setting up the new fleet, creating new instances with the game build or Realtime script and starting server processes.
ACTIVE -- Hosts can now accept game sessions.
ERROR -- An error occurred when downloading, validating, building, or activating the fleet.
DELETING -- Hosts are responding to a delete fleet request.
TERMINATED -- The fleet no longer exists.
FleetStatus
public void setBuildId(String buildId)
A unique identifier for the build resource that is deployed on instances in this fleet. This attribute is used
with fleets where ComputeType
is "EC2".
buildId
- A unique identifier for the build resource that is deployed on instances in this fleet. This attribute is
used with fleets where ComputeType
is "EC2".public String getBuildId()
A unique identifier for the build resource that is deployed on instances in this fleet. This attribute is used
with fleets where ComputeType
is "EC2".
ComputeType
is "EC2".public FleetAttributes withBuildId(String buildId)
A unique identifier for the build resource that is deployed on instances in this fleet. This attribute is used
with fleets where ComputeType
is "EC2".
buildId
- A unique identifier for the build resource that is deployed on instances in this fleet. This attribute is
used with fleets where ComputeType
is "EC2".public void setBuildArn(String buildArn)
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift
build ARN, the resource ID matches the BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".
buildArn
- The Amazon Resource Name (ARN) associated with the
Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift build ARN, the
resource ID matches the BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".public String getBuildArn()
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift
build ARN, the resource ID matches the BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".
BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".public FleetAttributes withBuildArn(String buildArn)
The Amazon Resource Name (ARN)
associated with the Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift
build ARN, the resource ID matches the BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".
buildArn
- The Amazon Resource Name (ARN) associated with the
Amazon GameLift build resource that is deployed on instances in this fleet. In a GameLift build ARN, the
resource ID matches the BuildId
value. This attribute is used with fleets where
ComputeType
is "EC2".public void setScriptId(String scriptId)
A unique identifier for the Realtime script resource that is deployed on instances in this fleet. This attribute
is used with fleets where ComputeType
is "EC2".
scriptId
- A unique identifier for the Realtime script resource that is deployed on instances in this fleet. This
attribute is used with fleets where ComputeType
is "EC2".public String getScriptId()
A unique identifier for the Realtime script resource that is deployed on instances in this fleet. This attribute
is used with fleets where ComputeType
is "EC2".
ComputeType
is "EC2".public FleetAttributes withScriptId(String scriptId)
A unique identifier for the Realtime script resource that is deployed on instances in this fleet. This attribute
is used with fleets where ComputeType
is "EC2".
scriptId
- A unique identifier for the Realtime script resource that is deployed on instances in this fleet. This
attribute is used with fleets where ComputeType
is "EC2".public void setScriptArn(String scriptArn)
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet. In a GameLift script
ARN, the resource ID matches the ScriptId
value.
scriptArn
- The Amazon Resource Name (ARN) associated with the
GameLift script resource that is deployed on instances in this fleet. In a GameLift script ARN, the
resource ID matches the ScriptId
value.public String getScriptArn()
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet. In a GameLift script
ARN, the resource ID matches the ScriptId
value.
ScriptId
value.public FleetAttributes withScriptArn(String scriptArn)
The Amazon Resource Name (ARN)
associated with the GameLift script resource that is deployed on instances in this fleet. In a GameLift script
ARN, the resource ID matches the ScriptId
value.
scriptArn
- The Amazon Resource Name (ARN) associated with the
GameLift script resource that is deployed on instances in this fleet. In a GameLift script ARN, the
resource ID matches the ScriptId
value.public void setServerLaunchPath(String serverLaunchPath)
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter continue to be valid.
serverLaunchPath
- This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter continue to be valid.public String getServerLaunchPath()
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter continue to be valid.
public FleetAttributes withServerLaunchPath(String serverLaunchPath)
This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter continue to be valid.
serverLaunchPath
- This parameter is no longer used. Server launch paths are now defined using the fleet's RuntimeConfiguration . Requests that use this parameter continue to be valid.public void setServerLaunchParameters(String serverLaunchParameters)
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime configuration . Requests that use this parameter continue to be valid.
serverLaunchParameters
- This parameter is no longer used. Server launch parameters are now defined using the fleet's
runtime configuration . Requests that use this parameter continue to be valid.public String getServerLaunchParameters()
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime configuration . Requests that use this parameter continue to be valid.
public FleetAttributes withServerLaunchParameters(String serverLaunchParameters)
This parameter is no longer used. Server launch parameters are now defined using the fleet's runtime configuration . Requests that use this parameter continue to be valid.
serverLaunchParameters
- This parameter is no longer used. Server launch parameters are now defined using the fleet's
runtime configuration . Requests that use this parameter continue to be valid.public List<String> getLogPaths()
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API ProcessReady()
logParameters
. See more information in the Server API Reference.
ProcessReady()
logParameters
. See more information in the Server API Reference.public void setLogPaths(Collection<String> logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API ProcessReady()
logParameters
. See more information in the Server API Reference.
logPaths
- This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift
server API ProcessReady()
logParameters
. See more information in the Server API Reference.public FleetAttributes withLogPaths(String... logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API ProcessReady()
logParameters
. See more information in the Server API Reference.
NOTE: This method appends the values to the existing list (if any). Use
setLogPaths(java.util.Collection)
or withLogPaths(java.util.Collection)
if you want to override
the existing values.
logPaths
- This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift
server API ProcessReady()
logParameters
. See more information in the Server API Reference.public FleetAttributes withLogPaths(Collection<String> logPaths)
This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift server
API ProcessReady()
logParameters
. See more information in the Server API Reference.
logPaths
- This parameter is no longer used. Game session log paths are now defined using the Amazon GameLift
server API ProcessReady()
logParameters
. See more information in the Server API Reference.public void setNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet. This attribute is
used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
a scale-down event.
newGameSessionProtectionPolicy
- The type of game session protection to set on all new instances that are started in the fleet. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
during a scale-down event.
ProtectionPolicy
public String getNewGameSessionProtectionPolicy()
The type of game session protection to set on all new instances that are started in the fleet. This attribute is
used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
a scale-down event.
ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
during a scale-down event.
ProtectionPolicy
public FleetAttributes withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet. This attribute is
used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
a scale-down event.
newGameSessionProtectionPolicy
- The type of game session protection to set on all new instances that are started in the fleet. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
during a scale-down event.
ProtectionPolicy
public void setNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet. This attribute is
used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
a scale-down event.
newGameSessionProtectionPolicy
- The type of game session protection to set on all new instances that are started in the fleet. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
during a scale-down event.
ProtectionPolicy
public FleetAttributes withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
The type of game session protection to set on all new instances that are started in the fleet. This attribute is
used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated during
a scale-down event.
newGameSessionProtectionPolicy
- The type of game session protection to set on all new instances that are started in the fleet. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
NoProtection -- The game session can be terminated during a scale-down event.
FullProtection -- If the game session is in an ACTIVE
status, it cannot be terminated
during a scale-down event.
ProtectionPolicy
public void setOperatingSystem(String operatingSystem)
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of
the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
operatingSystem
- The operating system of the fleet's computing resources. A fleet's operating system is determined by the
OS of the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".OperatingSystem
public String getOperatingSystem()
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of
the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
ComputeType
is "EC2" or "Container".OperatingSystem
public FleetAttributes withOperatingSystem(String operatingSystem)
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of
the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
operatingSystem
- The operating system of the fleet's computing resources. A fleet's operating system is determined by the
OS of the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".OperatingSystem
public void setOperatingSystem(OperatingSystem operatingSystem)
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of
the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
operatingSystem
- The operating system of the fleet's computing resources. A fleet's operating system is determined by the
OS of the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".OperatingSystem
public FleetAttributes withOperatingSystem(OperatingSystem operatingSystem)
The operating system of the fleet's computing resources. A fleet's operating system is determined by the OS of
the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
operatingSystem
- The operating system of the fleet's computing resources. A fleet's operating system is determined by the
OS of the build or script that is deployed on this fleet. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".OperatingSystem
public void setResourceCreationLimitPolicy(ResourceCreationLimitPolicy resourceCreationLimitPolicy)
resourceCreationLimitPolicy
- public ResourceCreationLimitPolicy getResourceCreationLimitPolicy()
public FleetAttributes withResourceCreationLimitPolicy(ResourceCreationLimitPolicy resourceCreationLimitPolicy)
resourceCreationLimitPolicy
- public List<String> getMetricGroups()
Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view aggregated
metrics for fleets that are in a metric group. A fleet can be included in only one metric group at a time. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
ComputeType
is "EC2" or
"Container".public void setMetricGroups(Collection<String> metricGroups)
Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view aggregated
metrics for fleets that are in a metric group. A fleet can be included in only one metric group at a time. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
metricGroups
- Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view
aggregated metrics for fleets that are in a metric group. A fleet can be included in only one metric group
at a time. This attribute is used with fleets where ComputeType
is "EC2" or "Container".public FleetAttributes withMetricGroups(String... metricGroups)
Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view aggregated
metrics for fleets that are in a metric group. A fleet can be included in only one metric group at a time. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
NOTE: This method appends the values to the existing list (if any). Use
setMetricGroups(java.util.Collection)
or withMetricGroups(java.util.Collection)
if you want to
override the existing values.
metricGroups
- Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view
aggregated metrics for fleets that are in a metric group. A fleet can be included in only one metric group
at a time. This attribute is used with fleets where ComputeType
is "EC2" or "Container".public FleetAttributes withMetricGroups(Collection<String> metricGroups)
Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view aggregated
metrics for fleets that are in a metric group. A fleet can be included in only one metric group at a time. This
attribute is used with fleets where ComputeType
is "EC2" or "Container".
metricGroups
- Name of a metric group that metrics for this fleet are added to. In Amazon CloudWatch, you can view
aggregated metrics for fleets that are in a metric group. A fleet can be included in only one metric group
at a time. This attribute is used with fleets where ComputeType
is "EC2" or "Container".public List<String> getStoppedActions()
A list of fleet activity that has been suspended using StopFleetActions.
This includes fleet auto-scaling. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".
ComputeType
is "EC2" or "Container".FleetAction
public void setStoppedActions(Collection<String> stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
This includes fleet auto-scaling. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".
stoppedActions
- A list of fleet activity that has been suspended using StopFleetActions. This includes fleet auto-scaling. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".FleetAction
public FleetAttributes withStoppedActions(String... stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
This includes fleet auto-scaling. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".
NOTE: This method appends the values to the existing list (if any). Use
setStoppedActions(java.util.Collection)
or withStoppedActions(java.util.Collection)
if you want
to override the existing values.
stoppedActions
- A list of fleet activity that has been suspended using StopFleetActions. This includes fleet auto-scaling. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".FleetAction
public FleetAttributes withStoppedActions(Collection<String> stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
This includes fleet auto-scaling. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".
stoppedActions
- A list of fleet activity that has been suspended using StopFleetActions. This includes fleet auto-scaling. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".FleetAction
public FleetAttributes withStoppedActions(FleetAction... stoppedActions)
A list of fleet activity that has been suspended using StopFleetActions.
This includes fleet auto-scaling. This attribute is used with fleets where ComputeType
is "EC2" or
"Container".
stoppedActions
- A list of fleet activity that has been suspended using StopFleetActions. This includes fleet auto-scaling. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".FleetAction
public void setInstanceRoleArn(String instanceRoleArn)
A unique identifier for an IAM role with access permissions to other Amazon Web Services services. Any
application that runs on an instance in the fleet--including install scripts, server processes, and other
processes--can use these permissions to interact with Amazon Web Services resources that you own or have access
to. For more information about using the role with your game server builds, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleArn
- A unique identifier for an IAM role with access permissions to other Amazon Web Services services. Any
application that runs on an instance in the fleet--including install scripts, server processes, and other
processes--can use these permissions to interact with Amazon Web Services resources that you own or have
access to. For more information about using the role with your game server builds, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".public String getInstanceRoleArn()
A unique identifier for an IAM role with access permissions to other Amazon Web Services services. Any
application that runs on an instance in the fleet--including install scripts, server processes, and other
processes--can use these permissions to interact with Amazon Web Services resources that you own or have access
to. For more information about using the role with your game server builds, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
ComputeType
is "EC2" or "Container".public FleetAttributes withInstanceRoleArn(String instanceRoleArn)
A unique identifier for an IAM role with access permissions to other Amazon Web Services services. Any
application that runs on an instance in the fleet--including install scripts, server processes, and other
processes--can use these permissions to interact with Amazon Web Services resources that you own or have access
to. For more information about using the role with your game server builds, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleArn
- A unique identifier for an IAM role with access permissions to other Amazon Web Services services. Any
application that runs on an instance in the fleet--including install scripts, server processes, and other
processes--can use these permissions to interact with Amazon Web Services resources that you own or have
access to. For more information about using the role with your game server builds, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".public void setCertificateConfiguration(CertificateConfiguration certificateConfiguration)
Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when creating the fleet. All instances in a fleet share the same certificate.
certificateConfiguration
- Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when
creating the fleet. All instances in a fleet share the same certificate.public CertificateConfiguration getCertificateConfiguration()
Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when creating the fleet. All instances in a fleet share the same certificate.
public FleetAttributes withCertificateConfiguration(CertificateConfiguration certificateConfiguration)
Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when creating the fleet. All instances in a fleet share the same certificate.
certificateConfiguration
- Determines whether a TLS/SSL certificate is generated for a fleet. This feature must be enabled when
creating the fleet. All instances in a fleet share the same certificate.public void setComputeType(String computeType)
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
computeType
- The type of compute resource used to host your game servers. You can use your own compute resources with
Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.ComputeType
public String getComputeType()
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
ComputeType
public FleetAttributes withComputeType(String computeType)
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
computeType
- The type of compute resource used to host your game servers. You can use your own compute resources with
Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.ComputeType
public void setComputeType(ComputeType computeType)
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
computeType
- The type of compute resource used to host your game servers. You can use your own compute resources with
Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.ComputeType
public FleetAttributes withComputeType(ComputeType computeType)
The type of compute resource used to host your game servers. You can use your own compute resources with Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.
computeType
- The type of compute resource used to host your game servers. You can use your own compute resources with
Amazon GameLift Anywhere or use Amazon EC2 instances with managed Amazon GameLift.ComputeType
public void setAnywhereConfiguration(AnywhereConfiguration anywhereConfiguration)
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet. These attributes are
included for fleets with compute type CONTAINER
only. This attribute is used with fleets where
ComputeType
is "Container".
anywhereConfiguration
- This property is used with the Amazon GameLift containers feature, which is currently in public
preview. A set of attributes that describe the container groups that are deployed on the fleet. These
attributes are included for fleets with compute type CONTAINER
only. This attribute is used
with fleets where ComputeType
is "Container".public AnywhereConfiguration getAnywhereConfiguration()
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet. These attributes are
included for fleets with compute type CONTAINER
only. This attribute is used with fleets where
ComputeType
is "Container".
CONTAINER
only. This attribute is used
with fleets where ComputeType
is "Container".public FleetAttributes withAnywhereConfiguration(AnywhereConfiguration anywhereConfiguration)
This property is used with the Amazon GameLift containers feature, which is currently in public preview. A
set of attributes that describe the container groups that are deployed on the fleet. These attributes are
included for fleets with compute type CONTAINER
only. This attribute is used with fleets where
ComputeType
is "Container".
anywhereConfiguration
- This property is used with the Amazon GameLift containers feature, which is currently in public
preview. A set of attributes that describe the container groups that are deployed on the fleet. These
attributes are included for fleets with compute type CONTAINER
only. This attribute is used
with fleets where ComputeType
is "Container".public void setInstanceRoleCredentialsProvider(String instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the game
server is integrated with the server SDK version 5.x. For more information about using shared credentials, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleCredentialsProvider
- Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the
game server is integrated with the server SDK version 5.x. For more information about using shared
credentials, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".InstanceRoleCredentialsProvider
public String getInstanceRoleCredentialsProvider()
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the game
server is integrated with the server SDK version 5.x. For more information about using shared credentials, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game
server executable to communicate with other Amazon Web Services resources. This property is used only
when the game server is integrated with the server SDK version 5.x. For more information about using
shared credentials, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".InstanceRoleCredentialsProvider
public FleetAttributes withInstanceRoleCredentialsProvider(String instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the game
server is integrated with the server SDK version 5.x. For more information about using shared credentials, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleCredentialsProvider
- Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the
game server is integrated with the server SDK version 5.x. For more information about using shared
credentials, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".InstanceRoleCredentialsProvider
public void setInstanceRoleCredentialsProvider(InstanceRoleCredentialsProvider instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the game
server is integrated with the server SDK version 5.x. For more information about using shared credentials, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleCredentialsProvider
- Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the
game server is integrated with the server SDK version 5.x. For more information about using shared
credentials, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".InstanceRoleCredentialsProvider
public FleetAttributes withInstanceRoleCredentialsProvider(InstanceRoleCredentialsProvider instanceRoleCredentialsProvider)
Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the game
server is integrated with the server SDK version 5.x. For more information about using shared credentials, see Communicate
with other Amazon Web Services resources from your fleets. This attribute is used with fleets where
ComputeType
is "EC2" or "Container".
instanceRoleCredentialsProvider
- Indicates that fleet instances maintain a shared credentials file for the IAM role defined in
InstanceRoleArn
. Shared credentials allow applications that are deployed with the game server
executable to communicate with other Amazon Web Services resources. This property is used only when the
game server is integrated with the server SDK version 5.x. For more information about using shared
credentials, see
Communicate with other Amazon Web Services resources from your fleets. This attribute is used with
fleets where ComputeType
is "EC2" or "Container".InstanceRoleCredentialsProvider
public void setContainerGroupsAttributes(ContainerGroupsAttributes containerGroupsAttributes)
A set of properties that describe the container groups that are deployed to the fleet. These attributes are
included for fleets with compute type CONTAINER
.
containerGroupsAttributes
- A set of properties that describe the container groups that are deployed to the fleet. These attributes
are included for fleets with compute type CONTAINER
.public ContainerGroupsAttributes getContainerGroupsAttributes()
A set of properties that describe the container groups that are deployed to the fleet. These attributes are
included for fleets with compute type CONTAINER
.
CONTAINER
.public FleetAttributes withContainerGroupsAttributes(ContainerGroupsAttributes containerGroupsAttributes)
A set of properties that describe the container groups that are deployed to the fleet. These attributes are
included for fleets with compute type CONTAINER
.
containerGroupsAttributes
- A set of properties that describe the container groups that are deployed to the fleet. These attributes
are included for fleets with compute type CONTAINER
.public String toString()
toString
in class Object
Object.toString()
public FleetAttributes clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
StructuredPojo
ProtocolMarshaller
.marshall
in interface StructuredPojo
protocolMarshaller
- Implementation of ProtocolMarshaller
used to marshall this object's data.