public static interface CfnFleet.ResourceCreationLimitPolicyProperty
This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".
The policy is evaluated when a player tries to create a new game session. For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession
request, Amazon GameLift checks that the player (identified by CreatorId
) has created fewer than 10 game sessions in the past 60 minutes.
Example:
// The code below shows an example of how to instantiate this type. // The values are placeholders you should change. import software.amazon.awscdk.services.gamelift.*; ResourceCreationLimitPolicyProperty resourceCreationLimitPolicyProperty = ResourceCreationLimitPolicyProperty.builder() .newGameSessionsPerCreator(123) .policyPeriodInMinutes(123) .build();
Modifier and Type | Interface and Description |
---|---|
static class |
CfnFleet.ResourceCreationLimitPolicyProperty.Builder
A builder for
CfnFleet.ResourceCreationLimitPolicyProperty |
static class |
CfnFleet.ResourceCreationLimitPolicyProperty.Jsii$Proxy
An implementation for
CfnFleet.ResourceCreationLimitPolicyProperty |
Modifier and Type | Method and Description |
---|---|
static CfnFleet.ResourceCreationLimitPolicyProperty.Builder |
builder() |
default java.lang.Number |
getNewGameSessionsPerCreator()
The maximum number of game sessions that an individual can create during the policy period.
|
default java.lang.Number |
getPolicyPeriodInMinutes()
The time span used in evaluating the resource creation limit policy.
|
default java.lang.Number getNewGameSessionsPerCreator()
default java.lang.Number getPolicyPeriodInMinutes()
static CfnFleet.ResourceCreationLimitPolicyProperty.Builder builder()