@Stability(value=Experimental)
See: Description
Interface | Description |
---|---|
CfnAlias.RoutingStrategyProperty |
The routing configuration for a fleet alias.
|
CfnAliasProps |
Properties for defining a `CfnAlias`.
|
CfnBuild.StorageLocationProperty |
Example:
|
CfnBuildProps |
Properties for defining a `CfnBuild`.
|
CfnFleet.AnywhereConfigurationProperty |
Amazon GameLift Anywhere configuration options for your Anywhere fleets.
|
CfnFleet.CertificateConfigurationProperty |
Determines whether a TLS/SSL certificate is generated for a fleet.
|
CfnFleet.IpPermissionProperty |
A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an instance in a fleet.
|
CfnFleet.LocationCapacityProperty |
Current resource capacity settings in a specified fleet or location.
|
CfnFleet.LocationConfigurationProperty |
A remote location where a multi-location fleet can deploy game servers for game hosting.
|
CfnFleet.ResourceCreationLimitPolicyProperty |
A policy that limits the number of game sessions a player can create on the same fleet.
|
CfnFleet.RuntimeConfigurationProperty |
A collection of server process configurations that describe the set of processes to run on each instance in a fleet.
|
CfnFleet.ServerProcessProperty |
A set of instructions for launching server processes on each instance in a fleet.
|
CfnFleetProps |
Properties for defining a `CfnFleet`.
|
CfnGameServerGroup.AutoScalingPolicyProperty |
*This data type is used with the GameLift FleetIQ and game server groups.*.
|
CfnGameServerGroup.InstanceDefinitionProperty |
*This data type is used with the Amazon GameLift FleetIQ and game server groups.*.
|
CfnGameServerGroup.LaunchTemplateProperty |
*This data type is used with the GameLift FleetIQ and game server groups.*.
|
CfnGameServerGroup.TargetTrackingConfigurationProperty |
*This data type is used with the Amazon GameLift FleetIQ and game server groups.*.
|
CfnGameServerGroupProps |
Properties for defining a `CfnGameServerGroup`.
|
CfnGameSessionQueue.DestinationProperty |
A fleet or alias designated in a game session queue.
|
CfnGameSessionQueue.FilterConfigurationProperty |
A list of fleet locations where a game session queue can place new game sessions.
|
CfnGameSessionQueue.PlayerLatencyPolicyProperty |
The queue setting that determines the highest latency allowed for individual players when placing a game session.
|
CfnGameSessionQueue.PriorityConfigurationProperty |
Custom prioritization settings for use by a game session queue when placing new game sessions with available game servers.
|
CfnGameSessionQueueProps |
Properties for defining a `CfnGameSessionQueue`.
|
CfnLocationProps |
Properties for defining a `CfnLocation`.
|
CfnMatchmakingConfiguration.GamePropertyProperty |
Set of key-value pairs that contain information about a game session.
|
CfnMatchmakingConfigurationProps |
Properties for defining a `CfnMatchmakingConfiguration`.
|
CfnMatchmakingRuleSetProps |
Properties for defining a `CfnMatchmakingRuleSet`.
|
CfnScript.S3LocationProperty |
The location in Amazon S3 where build or script files can be stored for access by Amazon GameLift.
|
CfnScriptProps |
Properties for defining a `CfnScript`.
|
---
All classes with the
Cfn
prefix in this module (CFN Resources) are always stable and safe to use.
This module is part of the AWS Cloud Development Kit project.
import software.amazon.awscdk.services.gamelift.*;
There are no official hand-written (L2) constructs for this service yet. Here are some suggestions on how to proceed:
There are no hand-written (L2) constructs for this service yet. However, you can still use the automatically generated L1 constructs, and use this service exactly as you would using CloudFormation directly.
For more information on the resources and properties available for this service, see the CloudFormation documentation for AWS::GameLift.
(Read the CDK Contributing Guide and submit an RFC if you are interested in contributing to this construct library.)
Copyright © 2023. All rights reserved.