Updates metadata in a build record, including the build name and version. To update the metadata, specify the build ID to update and provide the new values. If successful, a build object containing the updated metadata is returned.
See also: AWS API Documentation
See 'aws help' for descriptions of global parameters.
update-build
--build-id <value>
[--name <value>]
[--build-version <value>]
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
--build-id (string)
Unique identifier for a build to update.
--name (string)
Descriptive label that is associated with a build. Build names do not need to be unique.
--build-version (string)
Version that is associated with a build or script. Version strings do not need to be unique.
--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally.
--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.
See 'aws help' for descriptions of global parameters.
Build -> (structure)
Object that contains the updated build record.
BuildId -> (string)
Unique identifier for a build.Name -> (string)
Descriptive label that is associated with a build. Build names do not need to be unique. It can be set using CreateBuild or UpdateBuild .Version -> (string)
Version that is associated with a build or script. Version strings do not need to be unique. This value can be set using CreateBuild or UpdateBuild .Status -> (string)
Current status of the build.
Possible build statuses include the following:
- INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.
- READY -- The game build has been successfully uploaded. You can now create new fleets for this build.
- FAILED -- The game build upload failed. You cannot create new fleets for this build.
SizeOnDisk -> (long)
File size of the uploaded game build, expressed in bytes. When the build status is INITIALIZED , this value is 0.OperatingSystem -> (string)
Operating system that the game server binaries are built to run on. This value determines the type of fleet resources that you can use for this build.CreationTime -> (timestamp)
Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").