Amazon GameLift
Developer Guide (Version )

Preparing Games for Amazon GameLift

To get your multiplayer game up and running on GameLift, you need to do some work to set up communication between your game and the GameLift service. The guides in this section provide detailed help for integrating your game with GameLift, whether you plan to deploy a custom game server or use GameLift ready-built Realtime Servers, and for adding a matchmaking service using FlexMatch.

Explore Amazon GameLift

Before you prepare your own game to use GameLift, you can experiment with the service and console tools:

  • MegaFrogRace – This sample multiplayer game uses lightweight Realtime Servers to deploy a game with minimal game server needs. Get the sample code (in GitHub) and follow a detailed walkthough on how to prep a game to use Realtime Servers at Creating Servers for Multiplayer Mobile Games.

  • Five-Click wizard – Use a sample game to create a game server build, deploy it on a GameLift fleet, and connect to the server from the sample game client. This wizard quickly gets you working with a live game on GameLift. You can view or edit your hosting resources in the GameLift console, see live game session data and metrics. To access the sample wizard, sign into the GameLift console and select Sample Game in the Amazon GameLift menu.