Name |
Default |
Adjustable |
Description |
Aliases per region |
Each supported Region: 100 |
Yes
|
The maximum number of aliases allowed per region. |
Build capacity |
Each supported Region: 100 Gigabytes |
No |
The maximum capacity (in gigabytes) available for uploaded game builds per region. You can delete unused builds as needed to make room for additional or larger builds. |
Builds per region |
Each supported Region: 1,000 |
Yes
|
The maximum number of game server builds allowed (in any status) per region. |
Fleets per region |
Each supported Region: 10 |
Yes
|
The maximum number of fleets allowed (in any status) per region. |
Game server groups per region |
Each supported Region: 20 |
Yes
|
The maximum number of game server groups allowed per region. |
Game servers per game server group |
Each supported Region: 1,000 |
Yes
|
The maximum number of game servers allowed per game server group. |
Game session log file size |
Each supported Region: 200 Megabytes |
No |
The maximum file size (in megabytes) allowed for game session logs that are uploaded to Amazon GameLift at the conclusion of a game session. |
Game session queues per region |
Each supported Region: 20 |
Yes
|
The maximum number of game session queues allowed per region. |
Instances per region |
Each supported Region: 15 |
Yes
|
The maximum number of instances that can be used simultaneously per region. Limit includes on-demand and spot instances. Instances are also limited by instance type; view these limits and current allocations in the Amazon GameLift console. |
Locations in a fleet per region |
Each supported Region: 4 |
Yes
|
The maximum number of locations allowed (in any status) in a fleet per region. |
Matchmaking configurations per region |
Each supported Region: 100 |
Yes
|
The maximum number of matchmaking configurations allowed per region. |
Matchmaking rule sets per region |
Each supported Region: 1,000 |
Yes
|
The maximum number of matchmaking rule sets allowed per region. |
Player sessions per game session |
Each supported Region: 200 |
No |
The maximum number of player sessions that can join a game session. |
Queue destinations per game session queue |
Each supported Region: 10 |
Yes
|
The maximum number of queue destinations allowed per game session queue. |
Scripts per region |
Each supported Region: 1,000 |
Yes
|
The maximum number of game server scripts allowed per region. |
Server processes per instance (GameLift SDK v2) |
Each supported Region: 1 |
No |
The maximum number of concurrent server processes that can run on a single instance when using the Amazon GameLift SDK version 2 or earlier. |
Server processes per instance (GameLift SDK v3 and up) |
Each supported Region: 50 |
No |
The maximum number of concurrent server processes that can run on a single instance when using the Amazon GameLift SDK version 3 or later. |