Amazon GameLift endpoints and quotas - AWS General Reference

Amazon GameLift endpoints and quotas

The following are the service endpoints and service quotas for this service. To connect programmatically to an AWS service, you use an endpoint. In addition to the standard AWS endpoints, some AWS services offer FIPS endpoints in selected Regions. For more information, see AWS service endpoints. Service quotas, also referred to as limits, are the maximum number of service resources or operations for your AWS account. For more information, see AWS service quotas.

Service endpoints

Region Name Region Endpoint Protocol
US East (Ohio) us-east-2 gamelift.us-east-2.amazonaws.com HTTPS
US East (N. Virginia) us-east-1 gamelift.us-east-1.amazonaws.com HTTPS
US West (N. California) us-west-1 gamelift.us-west-1.amazonaws.com HTTPS
US West (Oregon) us-west-2 gamelift.us-west-2.amazonaws.com HTTPS
Asia Pacific (Mumbai) ap-south-1 gamelift.ap-south-1.amazonaws.com HTTPS
Asia Pacific (Seoul) ap-northeast-2 gamelift.ap-northeast-2.amazonaws.com HTTPS
Asia Pacific (Singapore) ap-southeast-1 gamelift.ap-southeast-1.amazonaws.com HTTPS
Asia Pacific (Sydney) ap-southeast-2 gamelift.ap-southeast-2.amazonaws.com HTTPS
Asia Pacific (Tokyo) ap-northeast-1 gamelift.ap-northeast-1.amazonaws.com HTTPS
Canada (Central) ca-central-1 gamelift.ca-central-1.amazonaws.com HTTPS
Europe (Frankfurt) eu-central-1 gamelift.eu-central-1.amazonaws.com HTTPS
Europe (Ireland) eu-west-1 gamelift.eu-west-1.amazonaws.com HTTPS
Europe (London) eu-west-2 gamelift.eu-west-2.amazonaws.com HTTPS
South America (São Paulo) sa-east-1 gamelift.sa-east-1.amazonaws.com HTTPS

Service quotas

Name Default Adjustable Description
Aliases per region Each supported Region: 100 Yes The maximum number of aliases allowed per region.
Build capacity Each supported Region: 100 Gigabytes No The maximum capacity (in gigabytes) available for uploaded game builds per region. You can delete unused builds as needed to make room for additional or larger builds.
Builds per region Each supported Region: 1,000 Yes The maximum number of game server builds allowed (in any status) per region.
Fleets per region Each supported Region: 10 Yes The maximum number of fleets allowed (in any status) per region.
Game server groups per region Each supported Region: 20 Yes The maximum number of game server groups allowed per region.
Game servers per game server group Each supported Region: 1,000 Yes The maximum number of game servers allowed per game server group.
Game session log file size Each supported Region: 200 Megabytes No The maximum file size (in megabytes) allowed for game session logs that are uploaded to Amazon GameLift at the conclusion of a game session.
Game session queues per region Each supported Region: 20 Yes The maximum number of game session queues allowed per region.
Instances per region Each supported Region: 15 Yes The maximum number of instances that can be used simultaneously per region. Limit includes on-demand and spot instances. Instances are also limited by instance type; view these limits and current allocations in the Amazon GameLift console.
Locations in a fleet per region Each supported Region: 4 Yes The maximum number of locations allowed (in any status) in a fleet per region.
Matchmaking configurations per region Each supported Region: 100 Yes The maximum number of matchmaking configurations allowed per region.
Matchmaking rule sets per region Each supported Region: 1,000 Yes The maximum number of matchmaking rule sets allowed per region.
Player sessions per game session Each supported Region: 200 No The maximum number of player sessions that can join a game session.
Queue destinations per game session queue Each supported Region: 10 Yes The maximum number of queue destinations allowed per game session queue.
Scripts per region Each supported Region: 1,000 Yes The maximum number of game server scripts allowed per region.
Server processes per instance (GameLift SDK v2) Each supported Region: 1 No The maximum number of concurrent server processes that can run on a single instance when using the Amazon GameLift SDK version 2 or earlier.
Server processes per instance (GameLift SDK v3 and up) Each supported Region: 50 No The maximum number of concurrent server processes that can run on a single instance when using the Amazon GameLift SDK version 3 or later.