Amazon GameLift endpoints and quotas - AWS General Reference

Amazon GameLift endpoints and quotas

The following are the service endpoints and service quotas for this service. To connect programmatically to an AWS service, you use an endpoint. In addition to the standard AWS endpoints, some AWS services offer FIPS endpoints in selected Regions. For more information, see AWS service endpoints. Service quotas, also referred to as limits, are the maximum number of service resources or operations for your AWS account. For more information, see AWS service quotas.

Service endpoints

Region Name Region Endpoint Protocol
US East (Ohio) us-east-2 gamelift.us-east-2.amazonaws.com HTTPS
US East (N. Virginia) us-east-1 gamelift.us-east-1.amazonaws.com HTTPS
US West (N. California) us-west-1 gamelift.us-west-1.amazonaws.com HTTPS
US West (Oregon) us-west-2 gamelift.us-west-2.amazonaws.com HTTPS
Asia Pacific (Mumbai) ap-south-1 gamelift.ap-south-1.amazonaws.com HTTPS
Asia Pacific (Seoul) ap-northeast-2 gamelift.ap-northeast-2.amazonaws.com HTTPS
Asia Pacific (Singapore) ap-southeast-1 gamelift.ap-southeast-1.amazonaws.com HTTPS
Asia Pacific (Sydney) ap-southeast-2 gamelift.ap-southeast-2.amazonaws.com HTTPS
Asia Pacific (Tokyo) ap-northeast-1 gamelift.ap-northeast-1.amazonaws.com HTTPS
Canada (Central) ca-central-1 gamelift.ca-central-1.amazonaws.com HTTPS
Europe (Frankfurt) eu-central-1 gamelift.eu-central-1.amazonaws.com HTTPS
Europe (Ireland) eu-west-1 gamelift.eu-west-1.amazonaws.com HTTPS
Europe (London) eu-west-2 gamelift.eu-west-2.amazonaws.com HTTPS
South America (São Paulo) sa-east-1 gamelift.sa-east-1.amazonaws.com HTTPS

Service quotas

Name Default Adjustable
Aliases per region Each supported Region: 100 Yes
Build capacity Each supported Region: 100 Gigabytes No
Builds per region Each supported Region: 1,000 Yes
Fleets per region Each supported Region: 20 Yes
Game server groups per region Each supported Region: 20 Yes
Game servers per game server group Each supported Region: 1,000 Yes
Game session log file size Each supported Region: 200 Megabytes No
Game session queues per region Each supported Region: 20 Yes
Instances per region Each supported Region: 20 Yes
Player sessions per game session Each supported Region: 200 No
Queue destinations per game session queue Each supported Region: 10 Yes
Scripts per region Each supported Region: 1,000 Yes
Server processes per instance (GameLift SDK v2) Each supported Region: 1 No
Server processes per instance (GameLift SDK v3 and up) Each supported Region: 50 No