Class CfnBuildProps.Builder
java.lang.Object
software.amazon.awscdk.services.gamelift.CfnBuildProps.Builder
- All Implemented Interfaces:
software.amazon.jsii.Builder<CfnBuildProps>
- Enclosing interface:
CfnBuildProps
@Stability(Stable)
public static final class CfnBuildProps.Builder
extends Object
implements software.amazon.jsii.Builder<CfnBuildProps>
A builder for
CfnBuildProps
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionbuild()
Builds the configured instance.Sets the value ofCfnBuildProps.getName()
operatingSystem
(String operatingSystem) Sets the value ofCfnBuildProps.getOperatingSystem()
serverSdkVersion
(String serverSdkVersion) Sets the value ofCfnBuildProps.getServerSdkVersion()
storageLocation
(IResolvable storageLocation) Sets the value ofCfnBuildProps.getStorageLocation()
storageLocation
(CfnBuild.StorageLocationProperty storageLocation) Sets the value ofCfnBuildProps.getStorageLocation()
Sets the value ofCfnBuildProps.getVersion()
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Constructor Details
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Builder
public Builder()
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Method Details
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name
Sets the value ofCfnBuildProps.getName()
- Parameters:
name
- A descriptive label that is associated with a build. Build names do not need to be unique.- Returns:
this
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operatingSystem
Sets the value ofCfnBuildProps.getOperatingSystem()
- Parameters:
operatingSystem
- The operating system that your game server binaries run on. This value determines the type of fleet resources that you use for this build. If your game build contains multiple executables, they all must run on the same operating system. You must specify a valid operating system in this request. There is no default value. You can't change a build's operating system later.If you have active fleets using the Windows Server 2012 operating system, you can continue to create new builds using this OS until October 10, 2023, when Microsoft ends its support. All others must use Windows Server 2016 when creating new Windows-based builds.
- Returns:
this
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serverSdkVersion
Sets the value ofCfnBuildProps.getServerSdkVersion()
- Parameters:
serverSdkVersion
- The Amazon GameLift Server SDK version used to develop your game server.- Returns:
this
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storageLocation
Sets the value ofCfnBuildProps.getStorageLocation()
- Parameters:
storageLocation
- Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region.If a
StorageLocation
is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift will report aSizeOnDisk
of 0.- Returns:
this
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storageLocation
@Stability(Stable) public CfnBuildProps.Builder storageLocation(CfnBuild.StorageLocationProperty storageLocation) Sets the value ofCfnBuildProps.getStorageLocation()
- Parameters:
storageLocation
- Information indicating where your game build files are stored. Use this parameter only when creating a build with files stored in an Amazon S3 bucket that you own. The storage location must specify an Amazon S3 bucket name and key. The location must also specify a role ARN that you set up to allow Amazon GameLift to access your Amazon S3 bucket. The S3 bucket and your new build must be in the same Region.If a
StorageLocation
is specified, the size of your file can be found in your Amazon S3 bucket. Amazon GameLift will report aSizeOnDisk
of 0.- Returns:
this
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version
Sets the value ofCfnBuildProps.getVersion()
- Parameters:
version
- Version information that is associated with this build. Version strings do not need to be unique.- Returns:
this
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build
Builds the configured instance.- Specified by:
build
in interfacesoftware.amazon.jsii.Builder<CfnBuildProps>
- Returns:
- a new instance of
CfnBuildProps
- Throws:
NullPointerException
- if any required attribute was not provided
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