public static final class CfnFleet.ServerProcessProperty.Jsii$Proxy extends software.amazon.jsii.JsiiObject implements CfnFleet.ServerProcessProperty
CfnFleet.ServerProcessProperty
CfnFleet.ServerProcessProperty.Builder, CfnFleet.ServerProcessProperty.Jsii$Proxy
Modifier | Constructor and Description |
---|---|
protected |
Jsii$Proxy(software.amazon.jsii.JsiiObjectRef objRef)
Constructor that initializes the object based on values retrieved from the JsiiObject.
|
Modifier and Type | Method and Description |
---|---|
com.fasterxml.jackson.databind.JsonNode |
$jsii$toJson() |
boolean |
equals(java.lang.Object o) |
java.lang.Number |
getConcurrentExecutions()
The number of server processes using this configuration that run concurrently on each instance.
|
java.lang.String |
getLaunchPath()
The location of a game build executable or the Realtime script file that contains the `Init()` function.
|
java.lang.String |
getParameters()
An optional list of parameters to pass to the server executable or Realtime script on launch.
|
int |
hashCode() |
clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait
builder
protected Jsii$Proxy(software.amazon.jsii.JsiiObjectRef objRef)
objRef
- Reference to the JSII managed object.public final java.lang.Number getConcurrentExecutions()
CfnFleet.ServerProcessProperty
getConcurrentExecutions
in interface CfnFleet.ServerProcessProperty
public final java.lang.String getLaunchPath()
CfnFleet.ServerProcessProperty
Game builds and Realtime scripts are installed on instances at the root:
C:\game
. Example: " C:\game\MyGame\server.exe
"/local/game
. Examples: " /local/game/MyGame/server.exe
" or " /local/game/MyRealtimeScript.js
"getLaunchPath
in interface CfnFleet.ServerProcessProperty
public final java.lang.String getParameters()
CfnFleet.ServerProcessProperty
getParameters
in interface CfnFleet.ServerProcessProperty
public com.fasterxml.jackson.databind.JsonNode $jsii$toJson()
public final boolean equals(java.lang.Object o)
public final int hashCode()