Experimental
@aws-cdk/aws-gamelift-alpha is an experimental (alpha) package: its API may change in any release, without a major version bump.
MatchmakingRuleSet L2 construct
Creates a new rule set for FlexMatch matchmaking.
The rule set determines the two key elements of a match: your game's team structure and size, and how to group players together for the best possible match.
For example, a rule set might describe a match like this:
- Create a match with two teams of five players each, one team is the defenders and the other team the invaders.
- A team can have novice and experienced players, but the average skill of the two teams must be within 10 points of each other.
- If no match is made after 30 seconds, gradually relax the skill requirements.
Rule sets must be defined in the same Region as the matchmaking configuration they are used with.
Example
new gamelift.MatchmakingRuleSet(this, 'RuleSet', {
matchmakingRuleSetName: 'my-test-ruleset',
content: gamelift.RuleSetContent.fromJsonFile(path.join(__dirname, 'my-ruleset', 'ruleset.json')),
});
gamelift.MatchmakingRuleSet(self, "RuleSet",
matchmaking_rule_set_name="my-test-ruleset",
content=gamelift.RuleSetContent.from_json_file(path.join(__dirname, "my-ruleset", "ruleset.json"))
)
MatchmakingRuleSet.Builder.create(this, "RuleSet")
.matchmakingRuleSetName("my-test-ruleset")
.content(RuleSetContent.fromJsonFile(join(__dirname, "my-ruleset", "ruleset.json")))
.build();
// Install: dotnet add package Amazon.CDK.AWS.GameLift.Alpha
new MatchmakingRuleSet(this, "RuleSet", new MatchmakingRuleSetProps {
MatchmakingRuleSetName = "my-test-ruleset",
Content = RuleSetContent.FromJsonFile(Join(__dirname, "my-ruleset", "ruleset.json"))
});
// Install: go get github.com/aws/aws-cdk-go/awscdkgameliftalpha/v2
gamelift.NewMatchmakingRuleSet(this, jsii.String("RuleSet"), &MatchmakingRuleSetProps{
MatchmakingRuleSetName: jsii.String("my-test-ruleset"),
Content: gamelift.RuleSetContent_FromJsonFile(path.join(__dirname, jsii.String("my-ruleset"), jsii.String("ruleset.json"))),
})
Initializer
new MatchmakingRuleSet(scope: Construct, id: string, props: MatchmakingRuleSetProps)
MatchmakingRuleSet(scope: Construct, id: str, props: MatchmakingRuleSetProps)
new MatchmakingRuleSet(Construct scope, String id, MatchmakingRuleSetProps props)
new MatchmakingRuleSet(Construct scope, string id, MatchmakingRuleSetProps props)
NewMatchmakingRuleSet(Scope Construct, Id *string, Props MatchmakingRuleSetProps)
Construct Props
contentRuleSetContentcontentRuleSetContentcontentRuleSetContentContentRuleSetContentContentRuleSetContentrequired#matchmakingRuleSetNamestringmatchmaking_rule_set_namestrmatchmakingRuleSetNameStringMatchmakingRuleSetNamestringMatchmakingRuleSetName*stringrequired#A matchmaking configuration identifies the rule set it uses by this name value.
Note: the rule set name is different from the optional name field in the rule set body
Properties
envResourceEnvironmentenvResourceEnvironmentenvResourceEnvironmentEnvResourceEnvironmentEnvResourceEnvironmentrequired#notes
For resources that are created and managed in a Stack (those created by creating new class instances like new Role(), new Bucket(), etc.), this is always the same as the environment of the stack they belong to.
For referenced resources (those obtained from referencing methods like Role.fromRoleArn(), Bucket.fromBucketName(), etc.), they might be different than the stack they were imported into.
matchmakingRuleSetArnstringmatchmaking_rule_set_arnstrmatchmakingRuleSetArnStringMatchmakingRuleSetArnstringMatchmakingRuleSetArn*stringrequired#matchmakingRuleSetNamestringmatchmaking_rule_set_namestrmatchmakingRuleSetNameStringMatchmakingRuleSetNamestringMatchmakingRuleSetName*stringrequired#PROPERTY_INJECTION_IDstringproperty_injection_idstrPROPERTY_INJECTION_IDStringPROPERTY_INJECTION_IDstringPROPERTY_INJECTION_ID*stringrequiredstatic#Methods
applyCrossStackReferenceStrength(strength: ReferenceStrength): voiddef apply_cross_stack_reference_strength(self, strength: ReferenceStrength) -> Nonepublic void applyCrossStackReferenceStrength(ReferenceStrength strength)public void ApplyCrossStackReferenceStrength(ReferenceStrength strength)func ApplyCrossStackReferenceStrength(Strength ReferenceStrength)#notes · 1 parameter
When set, any cross-stack reference to this resource will use the specified mechanism instead of the global default determined by the @aws-cdk/core:defaultCrossStackReferences context key. This is useful for selectively weakening specific references to avoid the "deadly embrace" problem without changing the app-wide default.
Parameters
strengthstrengthstrengthstrengthStrength— - The reference strength to use for this resource.
applyRemovalPolicy(policy: RemovalPolicy): voiddef apply_removal_policy(self, policy: RemovalPolicy) -> Nonepublic void applyRemovalPolicy(RemovalPolicy policy)public void ApplyRemovalPolicy(RemovalPolicy policy)func ApplyRemovalPolicy(Policy RemovalPolicy)#notes
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS account for data recovery and cleanup later (RemovalPolicy.RETAIN).
fromMatchmakingRuleSetArn(scope: Construct, id: string, matchmakingRuleSetArn: string): IMatchmakingRuleSet@staticmethod def from_matchmaking_rule_set_arn(scope: Construct, id: str, matchmaking_rule_set_arn: str) -> IMatchmakingRuleSetpublic static IMatchmakingRuleSet fromMatchmakingRuleSetArn(Construct scope, String id, String matchmakingRuleSetArn)public static IMatchmakingRuleSet FromMatchmakingRuleSetArn(Construct scope, string id, string matchmakingRuleSetArn)func FromMatchmakingRuleSetArn(Scope Construct, Id *string, MatchmakingRuleSetArn *string) IMatchmakingRuleSetstatic#fromMatchmakingRuleSetAttributes(scope: Construct, id: string, attrs: MatchmakingRuleSetAttributes): IMatchmakingRuleSet@staticmethod def from_matchmaking_rule_set_attributes(scope: Construct, id: str, attrs: MatchmakingRuleSetAttributes) -> IMatchmakingRuleSetpublic static IMatchmakingRuleSet fromMatchmakingRuleSetAttributes(Construct scope, String id, MatchmakingRuleSetAttributes attrs)public static IMatchmakingRuleSet FromMatchmakingRuleSetAttributes(Construct scope, string id, MatchmakingRuleSetAttributes attrs)func FromMatchmakingRuleSetAttributes(Scope Construct, Id *string, Attrs MatchmakingRuleSetAttributes) IMatchmakingRuleSetstatic#fromMatchmakingRuleSetName(scope: Construct, id: string, matchmakingRuleSetName: string): IMatchmakingRuleSet@staticmethod def from_matchmaking_rule_set_name(scope: Construct, id: str, matchmaking_rule_set_name: str) -> IMatchmakingRuleSetpublic static IMatchmakingRuleSet fromMatchmakingRuleSetName(Construct scope, String id, String matchmakingRuleSetName)public static IMatchmakingRuleSet FromMatchmakingRuleSetName(Construct scope, string id, string matchmakingRuleSetName)func FromMatchmakingRuleSetName(Scope Construct, Id *string, MatchmakingRuleSetName *string) IMatchmakingRuleSetstatic#isConstruct(x: any): boolean@staticmethod def is_construct(x: Any) -> boolpublic static Boolean isConstruct(Object x)public static bool IsConstruct(object x)func IsConstruct(X interface{}) *boolstatic#notes · 1 parameter · returns
Use this method instead of instanceof to properly detect Construct instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the constructs library on disk are seen as independent, completely different libraries. As a consequence, the class Construct in each copy of the constructs library is seen as a different class, and an instance of one class will not test as instanceof the other class. npm install will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the constructs library can be accidentally installed, and instanceof will behave unpredictably. It is safest to avoid using instanceof, and using this type-testing method instead.
Parameters
xxxxX— Any object.
Returns: true if x is an object created from a class which extends Construct.
isOwnedResource(construct: IConstruct): boolean@staticmethod def is_owned_resource(construct: IConstruct) -> boolpublic static Boolean isOwnedResource(IConstruct construct)public static bool IsOwnedResource(IConstruct construct)func IsOwnedResource(Construct IConstruct) *boolstatic#isResource(construct: IConstruct): boolean@staticmethod def is_resource(construct: IConstruct) -> boolpublic static Boolean isResource(IConstruct construct)public static bool IsResource(IConstruct construct)func IsResource(Construct IConstruct) *boolstatic#metric(metricName: string, props?: MetricOptions): Metricdef metric(self, metric_name: str, props: typing.Optional[MetricOptions] = None) -> Metricpublic Metric metric(String metricName, MetricOptions props)public Metric Metric(string metricName, MetricOptions? props = null)func Metric(MetricName *string, Props MetricOptions) Metric#metricRuleEvaluationsFailed(props?: MetricOptions): Metricdef metric_rule_evaluations_failed(self, props: typing.Optional[MetricOptions] = None) -> Metricpublic Metric metricRuleEvaluationsFailed(MetricOptions props)public Metric MetricRuleEvaluationsFailed(MetricOptions? props = null)func MetricRuleEvaluationsFailed(Props MetricOptions) Metric#This metric is limited to the top 50 rules.
metricRuleEvaluationsPassed(props?: MetricOptions): Metricdef metric_rule_evaluations_passed(self, props: typing.Optional[MetricOptions] = None) -> Metricpublic Metric metricRuleEvaluationsPassed(MetricOptions props)public Metric MetricRuleEvaluationsPassed(MetricOptions? props = null)func MetricRuleEvaluationsPassed(Props MetricOptions) Metric#This metric is limited to the top 50 rules.
toString(): stringdef to_string(self, ) -> strpublic String toString()public string ToString()func ToString() *string#with(...mixins: IMixin[]): IConstructdef with(self, mixins: IMixin) -> IConstructpublic IConstruct with(IMixin mixins)public IConstruct With(IMixin mixins)func With(Mixins IMixin) IConstruct#Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited. Use multiple with() calls if subsequent mixins should apply to added constructs.