/AWS1/CL_GMLCREATEBUILDOUTPUT¶
CreateBuildOutput
CONSTRUCTOR
¶
IMPORTING¶
Optional arguments:¶
IO_BUILD
TYPE REF TO /AWS1/CL_GMLBUILD
/AWS1/CL_GMLBUILD
¶
The newly created build resource, including a unique build IDs and status.
IO_UPLOADCREDENTIALS
TYPE REF TO /AWS1/CL_GMLAWSCREDENTIALS
/AWS1/CL_GMLAWSCREDENTIALS
¶
This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an Amazon S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
IO_STORAGELOCATION
TYPE REF TO /AWS1/CL_GMLS3LOCATION
/AWS1/CL_GMLS3LOCATION
¶
Amazon S3 location for your game build file, including bucket name and key.
Queryable Attributes¶
Build¶
The newly created build resource, including a unique build IDs and status.
Accessible with the following methods¶
Method | Description |
---|---|
GET_BUILD() |
Getter for BUILD |
UploadCredentials¶
This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an Amazon S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Accessible with the following methods¶
Method | Description |
---|---|
GET_UPLOADCREDENTIALS() |
Getter for UPLOADCREDENTIALS |
StorageLocation¶
Amazon S3 location for your game build file, including bucket name and key.
Accessible with the following methods¶
Method | Description |
---|---|
GET_STORAGELOCATION() |
Getter for STORAGELOCATION |